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<blockquote data-quote="MacConnell" data-source="post: 7021881" data-attributes="member: 6855223"><p><strong>Setting the Trap</strong></p><p></p><p></p><p></p><p>[ooc]Sheldon, Indigo, and Sannit wait for the others to get into position and then circle around to come upon the opening from its facing side.[/ooc]</p><p></p><p>[gm]It is not possible to tell, only that it is a live person. A dead person could not be detected in this manner. It would require a different kind of search.[/gm]</p><p>[ooc]Bolo, Merin, and Tor spread out forward, all on the same side of the entrance aiming the same direct and knock arrows. Turtle waits with Bolo. The other three sneak past the archers to circle far to the front of the mouth. At 10 paces, the three stop, and Sannit and Indigo ready weapons. Sheldon is in the center, Indigo to his left, and Sannit to his right.[/ooc]</p><p>Sheldon begins speaking loudly,</p><p></p><p>[gm]Immediately upon hearing the voice, all 10 known assailants spill from the entrance to their hold, charging madly at the 3 visible Seekers. The other 3 loose arrows.[/gm]</p><p>[sblock=Attack Rolls]Bolo = <a href="http://orokos.com/roll/484170" target="_blank"><span style="color: #b22222">90</span></a> + 83 = 173</p><p>Merin = <a href="http://orokos.com/roll/484174" target="_blank"><span style="color: #b22222">97</span></a> + <a href="http://orokos.com/roll/484175" target="_blank"><span style="color: #b22222">48</span></a> + 77 = 222</p><p>Tor = <a href="http://orokos.com/roll/484178" target="_blank"><span style="color: #b22222">62</span></a> + 72 = 134[/sblock]</p><p>[sblock=GM Tip]The easiest way to improve this skill, at this point, is to improve Cohesion.[/sblock]</p><p>[ooc]These 10 are garbed in the same manner as the others previously encountered and equally divided between male and female as well. Arrows fly into the rear of the group.[/ooc]</p><p>[gm]Bolo's arrow hits a male, passing into the lower back and lodging. He falls.</p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #b22222">Body = 10 - 20 = -10 incapacitated</span></li> <li data-xf-list-type="ul"><span style="color: #b22222">Mind = 10 - 10 = 0 unconscious</span></li> </ul><p></p><p>Merin's arrow hits a female, piercing left center of the spine and entering the heart. She falls.</p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #b22222">Body = 10 - 30 = -30 incapacitated</span></li> <li data-xf-list-type="ul"><span style="color: #B22222">Mind = 10 - 20 = -10 unconscious</span></li> <li data-xf-list-type="ul"><span style="color: #B22222">Essence = 10 - 10 = 0 dead</span></li> </ul><p></p><p>Tor's arrow hits another male, passing into the lower back and lodging. He falls.</p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #b22222">Body = 10 - 10 = 0 incapacitated</span></li> </ul><p></p><p>7 are still active.[/gm]</p><p>[ooc]Surprise action is complete.[/ooc]</p><p>[gm]<span style="color: #008000">One second of time has passed</span>.[/gm]</p><p>[sblock=Combat Sequencing<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />(note: no armor hindrance for Sheldon, Indigo, or Sannit for having 1st action readied.)</p><p>Indigo = <a href="http://orokos.com/roll/484200" target="_blank"><span style="color: #008000">05</span></a> - 40 = -35</p><p>Sannit = <a href="http://orokos.com/roll/484202" target="_blank"><span style="color: #008000">28</span></a> - 36 = -8</p><p>Bolo = <a href="http://orokos.com/roll/484203" target="_blank"><span style="color: #008000">09</span></a> + 30 - 35 = 4</p><p>Turtle = <a href="http://orokos.com/roll/484205" target="_blank"><span style="color: #008000">38</span></a> - 19 = 19</p><p>Sheldon = <a href="http://orokos.com/roll/484193" target="_blank"><span style="color: #008000">66</span></a> - 43 = 23</p><p>Tor = <a href="http://orokos.com/roll/484194" target="_blank"><span style="color: #008000">03</span></a> + 68 - 35 = 36</p><p>Merin = <a href="http://orokos.com/roll/484197" target="_blank"><span style="color: #008000">37</span></a> + 39 - 38 = 38</p><p>Headhunters = <a href="http://orokos.com/roll/484208" target="_blank"><span style="color: #b22222">68</span></a> + 15 + 31 - 36 = 78[/sblock]</p><p>[sblock=GM Tip]The easiest way to improve this rating, at this point, is to increase Motility.[/sblock]</p><p>[ooc]<span style="color: #b22222">The Headhunters have not yet reacted to their fallen members but continue to charge forward. They are 7 paces from Sheldon, Indigo, and Sannit. 3 paces from Bolo and Turtle. 2 paces from Merin, and 1 pace from Tor</span>.[/ooc]</p><p>[gm]Indigo waits with her swords ready to receive the charge. <span style="color: #008000">The next 3 actions belong to Sannit, Bolo, and Turtle, in that order</span>.[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7021881, member: 6855223"] [b]Setting the Trap[/b] [ooc]Sheldon, Indigo, and Sannit wait for the others to get into position and then circle around to come upon the opening from its facing side.[/ooc] [gm]It is not possible to tell, only that it is a live person. A dead person could not be detected in this manner. It would require a different kind of search.[/gm] [ooc]Bolo, Merin, and Tor spread out forward, all on the same side of the entrance aiming the same direct and knock arrows. Turtle waits with Bolo. The other three sneak past the archers to circle far to the front of the mouth. At 10 paces, the three stop, and Sannit and Indigo ready weapons. Sheldon is in the center, Indigo to his left, and Sannit to his right.[/ooc] Sheldon begins speaking loudly, [gm]Immediately upon hearing the voice, all 10 known assailants spill from the entrance to their hold, charging madly at the 3 visible Seekers. The other 3 loose arrows.[/gm] [sblock=Attack Rolls]Bolo = [URL="http://orokos.com/roll/484170"][COLOR=#b22222]90[/COLOR][/URL] + 83 = 173 Merin = [URL="http://orokos.com/roll/484174"][COLOR=#b22222]97[/COLOR][/URL] + [URL="http://orokos.com/roll/484175"][COLOR=#b22222]48[/COLOR][/URL] + 77 = 222 Tor = [URL="http://orokos.com/roll/484178"][COLOR=#b22222]62[/COLOR][/URL] + 72 = 134[/sblock] [sblock=GM Tip]The easiest way to improve this skill, at this point, is to improve Cohesion.[/sblock] [ooc]These 10 are garbed in the same manner as the others previously encountered and equally divided between male and female as well. Arrows fly into the rear of the group.[/ooc] [gm]Bolo's arrow hits a male, passing into the lower back and lodging. He falls. [LIST] [*][COLOR=#b22222]Body = 10 - 20 = -10 incapacitated[/COLOR] [*][COLOR=#b22222]Mind = 10 - 10 = 0 unconscious[/COLOR] [/LIST] Merin's arrow hits a female, piercing left center of the spine and entering the heart. She falls. [LIST] [*][COLOR=#b22222]Body = 10 - 30 = -30 incapacitated[/COLOR] [*][COLOR=#B22222]Mind = 10 - 20 = -10 unconscious[/COLOR] [*][COLOR=#B22222]Essence = 10 - 10 = 0 dead[/COLOR] [/LIST] Tor's arrow hits another male, passing into the lower back and lodging. He falls. [LIST] [*][COLOR=#b22222]Body = 10 - 10 = 0 incapacitated[/COLOR] [/LIST] 7 are still active.[/gm] [ooc]Surprise action is complete.[/ooc] [gm][COLOR=#008000]One second of time has passed[/COLOR].[/gm] [sblock=Combat Sequencing:](note: no armor hindrance for Sheldon, Indigo, or Sannit for having 1st action readied.) Indigo = [URL="http://orokos.com/roll/484200"][COLOR=#008000]05[/COLOR][/URL] - 40 = -35 Sannit = [URL="http://orokos.com/roll/484202"][COLOR=#008000]28[/COLOR][/URL] - 36 = -8 Bolo = [URL="http://orokos.com/roll/484203"][COLOR=#008000]09[/COLOR][/URL] + 30 - 35 = 4 Turtle = [URL="http://orokos.com/roll/484205"][COLOR=#008000]38[/COLOR][/URL] - 19 = 19 Sheldon = [URL="http://orokos.com/roll/484193"][COLOR=#008000]66[/COLOR][/URL] - 43 = 23 Tor = [URL="http://orokos.com/roll/484194"][COLOR=#008000]03[/COLOR][/URL] + 68 - 35 = 36 Merin = [URL="http://orokos.com/roll/484197"][COLOR=#008000]37[/COLOR][/URL] + 39 - 38 = 38 Headhunters = [URL="http://orokos.com/roll/484208"][COLOR=#b22222]68[/COLOR][/URL] + 15 + 31 - 36 = 78[/sblock] [sblock=GM Tip]The easiest way to improve this rating, at this point, is to increase Motility.[/sblock] [ooc][COLOR=#b22222]The Headhunters have not yet reacted to their fallen members but continue to charge forward. They are 7 paces from Sheldon, Indigo, and Sannit. 3 paces from Bolo and Turtle. 2 paces from Merin, and 1 pace from Tor[/COLOR].[/ooc] [gm]Indigo waits with her swords ready to receive the charge. [COLOR=#008000]The next 3 actions belong to Sannit, Bolo, and Turtle, in that order[/COLOR].[/gm] [/QUOTE]
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