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The Untold Adventures of Fap Longwood & Friends!
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<blockquote data-quote="mikeawmids" data-source="post: 8003694" data-attributes="member: 6776411"><p><u>The Adventures of Fap Longwood #8 (Lost Mine of Phandelver)</u></p><p></p><p>The party enter what appears to be a wizard’s workshop; half library, half laboratory. Shelves bulge with dog-eared tomes of arcane formula and glass beakers bubble over with angry froth. A single rat scurries across the floor and squeezes beneath a door on the other side of the workroom. There is no sign of Glassstaff, although the wizard must be close. The party advance cautiously, careful not to disturb the arcane apparatus.</p><p></p><p>The door opens into a bed chamber draped with rich scarlet cloth, furnished with a comfortable bed and small writing desk. A smouldering pipe lies on the carpet beside the desk, dropped in haste and abandoned.</p><p></p><p><strong>“Glasstaff was just here!”</strong> Fap says with surety, <strong>“He must have known we were coming for him and fled.”</strong></p><p><strong></strong></p><p><strong>“But how?”</strong> Horatio asks, <strong>“There's nowhere for him to go! Some spell perhaps?”</strong></p><p></p><p>Fap spots the same rat from before, scurrying behind the drapes. Grabbing the crimson cloth, he pulls the heavy curtain off the wall, revealing a hidden door into a storeroom packed with the Redbrand’s ill-gotten gains. The storeroom door opens into the large cavern where the party encountered the nothic. Fap spots a bearded man hustling toward the exit. Fap raises his bow and takes a shot, hoping to bring the man down or at least hobble his escape. His aim is true, but his target is protected by a magical shield that deflects the arrow’s flight. Glasstaff pauses long enough to flip Fap the bird, before breaking line of sight.</p><p></p><p>Meanwhile, Brian and Mara search the wizard’s quarters for clues. The desk contains correspondence from the Black Spider, addressed to <em>‘Lord Albrek – or Glasstaff, as you style yourself these days’</em>. The letter proves the Black Spider orchestrated the abduction of Gundren Rockseeker to secure a map in the prospector’s possession.</p><p></p><p><strong>“Sildar will want to see this.”</strong> Mara says, slipping the letter into her pocket.</p><p></p><p>Unfortunately, Glassstaff has escaped. When the heroes go to collect Droop, they find the goblin has slipped his bonds and fled also. The party have ended the Redbrand menace, but are no closer to finding their missing employer. The heroes return to town and advance to level 3!</p></blockquote><p></p>
[QUOTE="mikeawmids, post: 8003694, member: 6776411"] [U]The Adventures of Fap Longwood #8 (Lost Mine of Phandelver)[/U] The party enter what appears to be a wizard’s workshop; half library, half laboratory. Shelves bulge with dog-eared tomes of arcane formula and glass beakers bubble over with angry froth. A single rat scurries across the floor and squeezes beneath a door on the other side of the workroom. There is no sign of Glassstaff, although the wizard must be close. The party advance cautiously, careful not to disturb the arcane apparatus. The door opens into a bed chamber draped with rich scarlet cloth, furnished with a comfortable bed and small writing desk. A smouldering pipe lies on the carpet beside the desk, dropped in haste and abandoned. [B]“Glasstaff was just here!”[/B] Fap says with surety, [B]“He must have known we were coming for him and fled.” “But how?”[/B] Horatio asks, [B]“There's nowhere for him to go! Some spell perhaps?”[/B] Fap spots the same rat from before, scurrying behind the drapes. Grabbing the crimson cloth, he pulls the heavy curtain off the wall, revealing a hidden door into a storeroom packed with the Redbrand’s ill-gotten gains. The storeroom door opens into the large cavern where the party encountered the nothic. Fap spots a bearded man hustling toward the exit. Fap raises his bow and takes a shot, hoping to bring the man down or at least hobble his escape. His aim is true, but his target is protected by a magical shield that deflects the arrow’s flight. Glasstaff pauses long enough to flip Fap the bird, before breaking line of sight. Meanwhile, Brian and Mara search the wizard’s quarters for clues. The desk contains correspondence from the Black Spider, addressed to [I]‘Lord Albrek – or Glasstaff, as you style yourself these days’[/I]. The letter proves the Black Spider orchestrated the abduction of Gundren Rockseeker to secure a map in the prospector’s possession. [B]“Sildar will want to see this.”[/B] Mara says, slipping the letter into her pocket. Unfortunately, Glassstaff has escaped. When the heroes go to collect Droop, they find the goblin has slipped his bonds and fled also. The party have ended the Redbrand menace, but are no closer to finding their missing employer. The heroes return to town and advance to level 3! [/QUOTE]
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