but my White Court Neonate feeding on Obsession (and working at a game store) was a bit OP... not because he was mechanically stronger, but because I knew the system and was able to work FATE hard... and no one else in the group was.
Then it wasn't the character that was the issue. You had system mastery, the others didn't. If you didn't choose to correct for that, it isn't the character that's OP.
No, the character was also OP, in terms of being considerably easier to refresh than the others, because of how they set up the White Court mechanically. I chose it because it was clearly OP as written. Then add the system mastery...
Interestingly, it's also a stage in childhood development, or at least according to some theory that was explained to me many years ago... kids go through a phase where they experience empathy for inanimate objects, things like that.Animism
Animism is a simple concept: everything has a soul. It is believed to be the first religion and provides the underpinnings of all subsequent religion.
OK, yeah, you've heard that too.Modern paganism is another example of animism. As is the psychological tendency for humans to anthropomorphize inanimate objects and natural phenomena, which probably led to animistic religions in the first place. When you are talking to your car and gendering it, that is animism. When you believe that inanimate objects have power over reality, like lucky charms, that is animism.
Other worlds are common in a lot of mythologies, though, sometimes conceived of as being somewhere physical, like under the ground or in the sky, other times as simply a way of looking at the same world...It is extremely opaque to people who grew up under the Christian tradition and as such it tends to be wildly misinterpreted in Western media.
For example, the concept of a “spirit world” as depicted in World of Darkness does not exist in real animistic belief systems.
Those seem worse.Another example, the use of the word “spirit” to describe animistic beliefs can give inaccurate connotations of intangibility. As plenty of so-called spirits are quite physical in nature, I prefer less nebulous terms like “god” and “demon.”
Yes. The Otherworld, Underworld, Overworld, etc is not the same as the "spirit world" as depicted in, say, Avatar: The Last Airbender. They have their own gods distinct from those of the Middleworld.Other worlds are common in a lot of mythologies, though, sometimes conceived of as being somewhere physical, like under the ground or in the sky, other times as simply a way of looking at the same world...
… the modern pop-culture sense is heavily influenced by Theosophy, which posited levels of existence that were concomitant, but invisible to eachother, as an alternative to the common Christian concept of a heaven and hell remote from the physical world... and, perhaps ironically, from scientific and mathematical concepts, like Flatland, and quantum physics.
Yes. Greek mythology is a great bridge to these sorts of concepts. If you want to go all obsolete occult science, then you could invoke concepts like "morphic fields" to substitute for platonic ideals.An animist and a deist may try to understand eachother, and the deist may leave with the impression that the animist reveres 'Bear,' who is a deity with dominion over bears, and who exists on some spirit plane. while the animist will try to explain that, no:
"Bear is Bear and I was just talking to Bear the other day, and Bear thinks deists are jerks, and you should be careful in the woods, because Bear is out walking today."
"Well, sure there might be bears out in the woods, but do they all report to your Bear-god via telepathy or something? Has he issued a fatwa against me?"
"All bears /are/ Bear."

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.