The 'What's in Your D&D3E/D20 Collection?' thread

My D&D/d20 stuff:

3 D&D core books (duh)
Monster Manual II
Psionics Handbook
Epic Level Handbook
Tome & Blood
Masters of the Wild
Dragonstar Starfarer's Handbook
Spycraft Espionage Handbook
Spycraft Modern Arms Guide
d20 Modern Core Rulebook

Yeah, that's my entire collection at the moment. I'm poor. If anyone has any extras they'd like to donate, don't hesitate to let me know. ;)

--Impeesa--
 

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Well, um...I see.

I have the following:

PHB
DMG
Call of Cthulhu Core rules
DM's screen


...and quite a few others, just not in hardback version...or softback for that matter...
 

Knightfall1972 said:
I don't remember reading about Song of Storms on the MG website. Is it a newer one?

Actually, no. It was nominated for the ENNies last year, so its about a year old or more.
 

Let's see I have...

Player's Handbook
Dungeon Master's Guide
Monster Manual
Hero Builders Guidebook
Enemies and Allies
Sword and Fist
Tome and Blood
Defenders of the Faith
Masters of the Wild
Song and Silence
Psionics Handbook
Epic Level Handbook
Savage Species
Manual of the Planes
Deities and Demigods
Book of Vile Darkness
Forgotten Realms: Campaign Setting
Forgotten Realms: Lords of Darkness
Forgotten Realms: Monsters of Faerun
Forgotten Realms: Magic of Faerun
Oriental Adventures
Return to the Temple of Elemental Evil
The Sunless Citadel
The Forge of Fury
The Speaker in Dreams
The Standing Stone
Heart of Nightfang Spire
Lord of the Iron Fortress
Deep Horizon
Bastion of Broken Souls
Wheel of Time
Rokugan
Way of the Samurai
Creatures of Rokugan
Call of Cthulu
Spycraft
Shadowforce Archer Sourcebook
Modern Arms Guide
d20 Modern
Ultramodern Firearms
Quintessential Fighter
Quintessential Rogue
Quintessential Monk
Quintessential Psychic Warrior
Quintessential Samurai
Demonology
Battle Magic
The Slayer's Guide to Female Gamers
Path of the Sword
Path of Magic
Traps and Treachery
Touched by the Gods
Star Wars
Revised Star Wars
Dragonstar Starfarer's Handbook
Dragonstar Guide to the Galaxy
Heroes of High Favor: Dwarves
Heroes of High Favor: Half-Orcs
Mercenaries
Scarred Lands Campaign Setting: Ghelspad
Creature Collection
Creature Collection 2
Relics and Rituals
Relics and Rituals 2
Mithril
Tome of Horrors
Ravenloft
Swashbuckling Adventures Campaign Setting
Mutants and Masterminds
Kingdoms of Kalamar Campaign Setting
Kingdoms of Kalamar Player's Guide
Book of Eldritch Might
Book of Eldritch Might II
If Thoughts Could Kill
Of Sound Mind
Mastercraft Anthology

That's all I can think of at the moment, there might be a few more, but I'm not going to list the pdf's or non d20 games. :)
 

I'd rather have a thread where you only list that material you have that you can recommend. But anyway, here you go:

WotC: Most of the D&D stuff.

Green Ronin: Nearly all of the d20 stuff. Some of my all-time favourites (the Shaman and Witch class books, Hammer and Helm, Arcana, Book of the Righteous :)).

Bastion: Minions: Rebirth, Oathbound, Spells & Magic, Alchemy & Herbalists, Airships. These are some of my most-used books, even the monster collection.

Atlas: Occult Lore, Seven Cities, Seven Strongholds and several others, including adventures (The Ebon Mirror :)). Some very useful books.

Malhavoc: The non-psionic titles. Pretty good, though I don't use too much of it.

Necromancer: Most of the adventures, as they are fun!

S&SS: I like the Scarred Lands setting, so I have most of the titles.

FDP: Nearly everything. Nice adventures. Even nicer counters ;).

FFG: Traps & Treachery I & II, Path of Magic.

Monkey God: Some nice adventures (Song of Storms, At the Edge of Dreams.)

Mongoose: Some select titles, like Seas of Blood, Constructs (yay!), The Quintessential Wizard (excellent!), Shamans. Didn't like several others, so I'm cautious.

Paradigm Concepts: Codex Arcanis, Forged in Magic (very useful book :)!).

Second World Simulations: Masters of Arms (great addition for a fighter :)!)

Mystic Eye - Of Places Most Foul.

AEG: Mercenaries. The rest was too disorganised for my taste, or I had no interest in it (Rokugan).
 

PDFs

I'm curious why some people aren't listing PDFs that they have in their collection? Is it because you have too many and don't want to write them down? Or is it because you think of them differently?

Personally, I don't really make much of a distinction - material for my game is material for my game, no matter what formt it's in. I don't think of PDFs of being "lesser quality" than a hardback or softcover. In fact, some of them are much, much higher quality (in terms of content).
 

I'll post my list -- for contrast:

Players' Handbook
DMG
Monster Manual
Monster Manual II
Manual of the Planes
Shaman's Handbook
Darwin's World
Arms & Equipment Guide

I've been DMing 3E since September 2001. In that time, the only books I've actually employed in my campaign are the PHB, DMG, MM and MMII. I started a second campaign about 12 weeks ago which needed the Shaman's Handbook and the Arms & Equipment Guide because it was in an ice age setting.

I can see myself buying Oriental Adventures if people encounter an Asiatic culture but I can't really fathom what additional books I could want.

What do people use all these other books for?
 

I can probably handwave 80-90% of my collection without looking:

90% of all Wizards of the Coast stuff: don't have hero builder's book, traps, strongholds, etc.: books that I have no interest in. Have many of the FR books, but am not really interested in them except as stuff to purloin from time to time. Also, only have RttToEE in terms of adventures.

bunch of Green Ronin, including all Freeport and Book of Fiends stuff, some of the Races of Renown stuff, etc.

all of the Iron Kingdoms stuff done to date.

Rogukan and the associated monster book.

Sovereign Stone and the Codex Mysterium

Ravenloft

Some Scarred Lands stuff, including CC and CCII, Hollowfaust and a few others.

Tome of Horrors

Books of xxx might from Malhovic, and a few of the adventures as well.

Hmmm... maybe I can't do this as well off the top of my head as I thought. I have some more stuff, but I'm starting to draw a blank.
 


Check this out. Just the big 3. PH, DMG, MM. Other than that I don't have anything else for 3E yet, although I know what I am going to pick up as soon as I get my meager tax refund back. I have read all of the player supplements and most things from WotC, so I still feel like I'm up to date on most things. Now I just have to convince myself to buy life-long subscriptions to Dungeon and Dragon.
 

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