(Alastor and Jor, you are both nauseated--essentially you can't do anything except take move actions is what the rules call for, but like Galec, it gives you a chance to roleplay it out. If you leave the stone circle, you can recover after a few rounds, and if you re-enter, you can make a new save.)
Alastor:[sblock]Knowledge Arcana check: You know that some standing stones have more than just druidical properties. Some are also useful in summoning creatures from the various orbiting planes to Eberron itself. You don't know, though, if these stones are that type or not.
Knowledge History check:However, you do know two things about these stones in particular: 1) the local druids do indeed revere this place as sacred to them. There are some that live in a lodge not far from town. If they rever the place, it argues against your suspicion from the other knowledge check, unless the druids themselves are simply mistaken. 2) These stones are very old, and date back to the days of the goblinoid Empire. You'd know the basics of the hobgoblin empire, and how it fell to the daelkyr from Xoriat.[/sblock]