Tough position. Like you said, having some powerful NPC come in and save them is a bad call.
Here's what I can think of:
1: Infect the PCs and let them loose. If one of the wererats is intelligent, use it against the PCs. Have them subdued, and they "escape" (a bit too easily ), only to wreck havoc when nightfall comes.
2: If one of the wererats has a bit of an ego or is a bit more ecentric, perhaps the PCs would be allowed to run (unarmed), making for an interesting game of cat-and-mouse (badabing). You'd probably lose a few PCs this way, but it could be a way to let the party survive without letting them off scott-free.
3: Kill the PCs. Hey, it happens .
Personally, #1 is my favorite, YMMV.
- Evilboy
Here's what I can think of:
1: Infect the PCs and let them loose. If one of the wererats is intelligent, use it against the PCs. Have them subdued, and they "escape" (a bit too easily ), only to wreck havoc when nightfall comes.
2: If one of the wererats has a bit of an ego or is a bit more ecentric, perhaps the PCs would be allowed to run (unarmed), making for an interesting game of cat-and-mouse (badabing). You'd probably lose a few PCs this way, but it could be a way to let the party survive without letting them off scott-free.
3: Kill the PCs. Hey, it happens .
Personally, #1 is my favorite, YMMV.
- Evilboy