My Half-Orc Bounty Hunter (Ranger) is the main fighter in the party, using TWF with Flail and Spiked Shield. We're in a combat and the party is not doing all that well.
(What do you expect when a Ranger is the party's heavy hitter?)
The party's rogue is trying to unlock a door that would give the party an out and let us control the battle a bit better...but he's failing. The party's cleric interposes herself into the melee to allow the bruiser (my PC) to bust the door open.
He charges the door, reaching it just as the rogue succeeds, unlatching the door but without opening it completely.
My dude fails to perceive that the door is open and charges through the door, which swings open freely, disgorging him into a passage dominated by a deep chasm with only a narrow pathway along its side.
My dude fails to slow his charge and slides off of the edge of the pathway into the chasm.
The DM in his mercy, opts to give me a chance to roll for him to grab the safety rope that lines the path.
I rolled a "2."

The party survived the encounter due to being able to regroup in the superior position afforded by the passageway, but without any muscle, decided to retreat.
End of adventure.
(What do you expect when a Ranger is the party's heavy hitter?)
The party's rogue is trying to unlock a door that would give the party an out and let us control the battle a bit better...but he's failing. The party's cleric interposes herself into the melee to allow the bruiser (my PC) to bust the door open.
He charges the door, reaching it just as the rogue succeeds, unlatching the door but without opening it completely.
My dude fails to perceive that the door is open and charges through the door, which swings open freely, disgorging him into a passage dominated by a deep chasm with only a narrow pathway along its side.
My dude fails to slow his charge and slides off of the edge of the pathway into the chasm.
The DM in his mercy, opts to give me a chance to roll for him to grab the safety rope that lines the path.
I rolled a "2."


The party survived the encounter due to being able to regroup in the superior position afforded by the passageway, but without any muscle, decided to retreat.
End of adventure.
