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The WotC Playtest Surveys Have A Flaw
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<blockquote data-quote="Ruin Explorer" data-source="post: 9104257" data-attributes="member: 18"><p>Nah.</p><p></p><p>WotC may read some of the surveys (it's literally not possible they're reading all of them in any way that matters if they're getting 20-40K though), but their key metric, they've stressed over and over again is 70%+ approval of an idea.</p><p></p><p>You must have really hated 2E lol given that was exactly what that was, <em>by the standards of the day</em>.</p><p></p><p>I think the real issue there is more that D&D tonally is edging perhaps a little too close to tween and younger cartoons in tone and in terms of what it actually depicts in language and art, despite the fact that the bulk of the playerbase is in their teens, twenties, and thirties.</p><p></p><p>And I will say one thing - yeah, in 5-10 years there are going to be a lot of kids raised on ultra-twee material who are going to be goth/punk/grunge etc. as hell, and so I'm not sure WotC's very focused "Make it twee, make it safe!" approach to D&D is going to pay off all that well. The sheer lack of competition may help though.</p><p></p><p>Yeah the complete lack of direction and just relentless "rate everything" is deeply exhausting and means anything later in the survey is going to get less seriously considered than earlier stuff. Sure you can say "No opinion" over and over, but it's just as much work as having an opinion!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9104257, member: 18"] Nah. WotC may read some of the surveys (it's literally not possible they're reading all of them in any way that matters if they're getting 20-40K though), but their key metric, they've stressed over and over again is 70%+ approval of an idea. You must have really hated 2E lol given that was exactly what that was, [I]by the standards of the day[/I]. I think the real issue there is more that D&D tonally is edging perhaps a little too close to tween and younger cartoons in tone and in terms of what it actually depicts in language and art, despite the fact that the bulk of the playerbase is in their teens, twenties, and thirties. And I will say one thing - yeah, in 5-10 years there are going to be a lot of kids raised on ultra-twee material who are going to be goth/punk/grunge etc. as hell, and so I'm not sure WotC's very focused "Make it twee, make it safe!" approach to D&D is going to pay off all that well. The sheer lack of competition may help though. Yeah the complete lack of direction and just relentless "rate everything" is deeply exhausting and means anything later in the survey is going to get less seriously considered than earlier stuff. Sure you can say "No opinion" over and over, but it's just as much work as having an opinion! [/QUOTE]
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The WotC Playtest Surveys Have A Flaw
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