Pielorinho
Iron Fist of Pelor
I started my current campaign off by sitting the players down and saying, "Okay, you've all created your characters. Now you're going to talk about them and decide what adventure you just went through that made you guys willing to work together in the future."
We all worked together, brainstorming, and came up with a really convoluted story about reclaiming a religious relic from a group of bandits that had stolen it from one PC's uncle's warehouse.
I built the first real adventure off of this one: someone had observed them raiding the bandit's outpost when the bandits were away, and blackmailed them into performing a job for him.
It worked really well: they had a reason to cooperate for the first long story-arc, and by then they'd been through so much that they had motivation for continuing to work together.
Daniel
We all worked together, brainstorming, and came up with a really convoluted story about reclaiming a religious relic from a group of bandits that had stolen it from one PC's uncle's warehouse.
I built the first real adventure off of this one: someone had observed them raiding the bandit's outpost when the bandits were away, and blackmailed them into performing a job for him.
It worked really well: they had a reason to cooperate for the first long story-arc, and by then they'd been through so much that they had motivation for continuing to work together.
Daniel