LostSoul
Adventurer
howandwhy99 said:I think you are confusing the difference between world content and world functioning. If I put a new monster in the world called a Magyuar, I make sure it fits into the world as designed so far. I don't change the world to fit it. To do so would invalidate everything the players and their characters know about the world regarding my changes.
That makes sense to me, so I think (hope) I was just not communicating well!
Honest question:
In Burning Wheel, you have an attribute called Circles. You roll it when you want to find an NPC. The target number is based on a chart in the book. You state who you are looking for, in general or specific terms (e.g. "I need to find a guy to repair my armour," or "I seek an audience with the King"). The roll resolves if you meet up with the NPC or not.
Okay, now here comes the question (finally!

I am thinking no. If it's reasonable that such an NPC exists in this world, then he can be found - although if such an NPC is rare or hard to reach (e.g. a King or reclusive wizard) success is harder to achieve on the die roll. It's the world, reflected and abstracted by the game mechanics, that have the authority here.