The "Eric's a Great Guy, Steve" thread got me to thinking. I have a pretty good idea as to why this site is popular, but why is D&D popular.
I submit D&D is popular because it is open. It doesn't try to appeal to a small audience, it doesn't try to present itself as not something else. D&D is open to anyone who wants to play it, and amenable to mutation and alteration in ways many other RPGs are not.
It is in a sense unfocused. But it is also acessible. Add that to the fact D&D can be focused in so many ways and you've got a winning combination. Mike Mearls wrote recently about Core Stories in RPGs, assigning one to D&D. But he said nothing about how adaptable, how changable that core story is. You can use D&D's Core Story, add to D&D's Core Story in so many ways it's amazing.
There you have my hypothesis on why D&D is more popular than other RPGs.
I submit D&D is popular because it is open. It doesn't try to appeal to a small audience, it doesn't try to present itself as not something else. D&D is open to anyone who wants to play it, and amenable to mutation and alteration in ways many other RPGs are not.
It is in a sense unfocused. But it is also acessible. Add that to the fact D&D can be focused in so many ways and you've got a winning combination. Mike Mearls wrote recently about Core Stories in RPGs, assigning one to D&D. But he said nothing about how adaptable, how changable that core story is. You can use D&D's Core Story, add to D&D's Core Story in so many ways it's amazing.
There you have my hypothesis on why D&D is more popular than other RPGs.