wedgeski
Adventurer
Why do you think this problem is going to go away?The thing about expected wealth by level that was so distasteful for me was that I really had no control over the treasures I gave out. if I didn't follow those rules then the monsters were too powerful for their encounter level and the players suffered.
Even if Next eschews +x items and general number inflation in favour of monsters and encounters that apply new conditions or generally do "different things" than their lower-level counterparts, this will still create an expectation in players that the DM is going to provide them the tools to deal with these challenges.
If equipment in any way contributes to a PC's power and options (and if it doesn't, why have magic items at all?) then when I sit down to start a campaign at, say, 10th level, I am absolutely going to want to know what kind of equipment and magic I should be giving out. Why are formalised guidelines such a bad thing?
I'm more then happy to be wrong, because it will only make my life easier!
