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General Tabletop Discussion
*Dungeons & Dragons
Thief Rogue / True Strike
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<blockquote data-quote="Ancalagon" data-source="post: 9468112" data-attributes="member: 23"><p>Yes, that is the general rule. But remember, from the PHB:</p><p></p><p><em>"Exceptions Supersede General Rules</em></p><p><em></em></p><p><em>General rules govern each part of the game. For example, the combat rules tell you that melee attacks use Strength and ranged attacks use Dexterity. That’s a general rule, and a general rule is in effect as long as something in the game doesn’t explicitly say otherwise.</em></p><p><em></em></p><p><em>The game also includes elements—class features, feats, weapon properties, spells, magic items, monster abilities, and the like—that sometimes contradict a general rule. When an exception and a general rule disagree, the exception wins. For example, if a feature says you can make melee attacks using your Charisma, you can do so, even though that statement disagrees with the general rule."</em></p><p></p><p></p><p></p><p>I'm not sure if this is an issue with the people explaining the move writing poorly, or the concept being hard to understand. So, <em>in details</em>:</p><p></p><p>Step 0: be a thief/level 1 dip caster and have one or more scroll</p><p></p><p>Step 1: Be in a position where a sneak attack is almost garanteed - your foe is in base contact with an ally, for example.</p><p></p><p>Step 2: use the fast hand ability to cast true strike as a bonus action. <em>2024 true strike "you make one attack with the weapon used in the spell’s casting" </em>. Hopefully this attack lands and you deliver sneak attack damage.</p><p></p><p>Step 3: Ready an action - to attack the same target - and set the trigger to be something you know will happen almost immediately after your turn is done (if you know the initiative order, this should not be hard).</p><p></p><p>Step 4: the action is triggered, take the attack, and if you hit, once again deliver sneak attack damage</p><p></p><p>tada, 2 sneak attacks in a round!</p><p></p><p></p><p></p><p>True strike does not guarantee the sneak attack no, you have to engineer the situation. But it's not very hard to do so. And since the exception (the thief's ability) trumps the general (casting a spell on a scroll takes its normal length), you <em>can</em> cast a spell off a scroll.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 9468112, member: 23"] Yes, that is the general rule. But remember, from the PHB: [i]"Exceptions Supersede General Rules General rules govern each part of the game. For example, the combat rules tell you that melee attacks use Strength and ranged attacks use Dexterity. That’s a general rule, and a general rule is in effect as long as something in the game doesn’t explicitly say otherwise. The game also includes elements—class features, feats, weapon properties, spells, magic items, monster abilities, and the like—that sometimes contradict a general rule. When an exception and a general rule disagree, the exception wins. For example, if a feature says you can make melee attacks using your Charisma, you can do so, even though that statement disagrees with the general rule."[/i] I'm not sure if this is an issue with the people explaining the move writing poorly, or the concept being hard to understand. So, [I]in details[/I]: Step 0: be a thief/level 1 dip caster and have one or more scroll Step 1: Be in a position where a sneak attack is almost garanteed - your foe is in base contact with an ally, for example. Step 2: use the fast hand ability to cast true strike as a bonus action. [i]2024 true strike "you make one attack with the weapon used in the spell’s casting" [/i]. Hopefully this attack lands and you deliver sneak attack damage. Step 3: Ready an action - to attack the same target - and set the trigger to be something you know will happen almost immediately after your turn is done (if you know the initiative order, this should not be hard). Step 4: the action is triggered, take the attack, and if you hit, once again deliver sneak attack damage tada, 2 sneak attacks in a round! True strike does not guarantee the sneak attack no, you have to engineer the situation. But it's not very hard to do so. And since the exception (the thief's ability) trumps the general (casting a spell on a scroll takes its normal length), you [I]can[/I] cast a spell off a scroll. [/QUOTE]
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