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General Tabletop Discussion
*Pathfinder & Starfinder
Thief seems overpowered to this new/old DM
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<blockquote data-quote="Mapache" data-source="post: 5481085" data-attributes="member: 64751"><p>Well, dwarves can average 8.5 damage per hand at first level with Dwarven Weapon Training and Waraxes or Craghammers. They're still quite a ways from achieving their long-term value, though, because you just can't get that many damage boosters at low levels, so they'll be behind rogues and thieves.</p><p></p><p>On a completely different point, I'm highly skeptical of assuming the typical fight is six rounds. In my experience (based on Season 1 of Encounters, lots of LFR modules, and a pair of home games), the typical fight is more like three or four rounds, with the occasional battle that grinds on to five or six due to annoying enemies or frustrating terrain. That affects the relative value of encounter novas. When playing my low-paragon Ranger|Warlord, I seldom have the actions to quarry my target any more, as that means giving up minor action attacks, which are a much better use of your encounter powers for melee rangers than effectively adding your Strength to Twin Strike with most of the Standard Action encounter powers.</p></blockquote><p></p>
[QUOTE="Mapache, post: 5481085, member: 64751"] Well, dwarves can average 8.5 damage per hand at first level with Dwarven Weapon Training and Waraxes or Craghammers. They're still quite a ways from achieving their long-term value, though, because you just can't get that many damage boosters at low levels, so they'll be behind rogues and thieves. On a completely different point, I'm highly skeptical of assuming the typical fight is six rounds. In my experience (based on Season 1 of Encounters, lots of LFR modules, and a pair of home games), the typical fight is more like three or four rounds, with the occasional battle that grinds on to five or six due to annoying enemies or frustrating terrain. That affects the relative value of encounter novas. When playing my low-paragon Ranger|Warlord, I seldom have the actions to quarry my target any more, as that means giving up minor action attacks, which are a much better use of your encounter powers for melee rangers than effectively adding your Strength to Twin Strike with most of the Standard Action encounter powers. [/QUOTE]
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Thief seems overpowered to this new/old DM
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