blargney the second
blargney the minute's son
JDWiker said:Though we haven't written much about it yet, Chris West and I put a military academy in the Mercenaries' Quarter of the city--which is adjacent to the Thieves' Quarter (also known as the "Old Quarter"). A lot of the students slip out of their barracks in the evening for a night's carousing in the Old Quarter (sometimes to their regret).
When is Mercenaries' Quarter likely to be available? If I like Thieves' Quarter, I'm probably going to continue with the rest of the series!
A great idea! And another coincidence: Chris West invented a rival to the Thieves' Guild, known as the Kunarath Syndicate, who are just moving into Liberty from another city to the south. (Liberty is located between two major powers--one to the north, and one to the south--and maintains its independence/neutrality in order that its merchants can profit from trade with both powers.)
Aargh! I preordered Thieves' Quarter on amazon.ca a few days ago, and I can't wait to get it!!!

Both books are modular, so I'd have to concur with Chris Pramas that they're compatible. And as someone else suggested, to get an idea of the best way to use the Thieves' Quarter, browse some of the Thieves' World series of books, edited by Robert Asprin. (I personally recommend the first two: Thieves' World and Tales from the Vulgar Unicorn.) Thieves' World was an influence on the design of the book, as was the HBO series The Sopranos.
*hypontized look* I must look into the Thieves' World series. (Unfortunately, I don't have a TV, so the Sopranos option is right out.) It's cool to hear directly from the author what inspired the book

-blarg
ps - When will the Temple Quarter be ready?