greywulf said:
That is exactly what I wanted to hear
Well, it's only half of what I wanted to hear. Great, they unplug a lot of elements that are intrinsic to D&D. That's the easy part, anybody can unplug healing spells and magic items. What were they replaced with?
reveal said:
Ok I read the info on Green Ronin's site and it didn't answer my one question: What the heck is Thieves World? I read about Sanctuary but that doesn't really tell me anything? Can someone give me more info about the setting? Thanks!
For a while, it was a collaborative effort by many writers to come up with a shared world. The idea was "wouldn't it be neat if the Grey Mouser and Conan and Kane the Immortal all ran around in the same city having adventures, and occasionally crossing each other's path".
Then a character named Tempus walked into town. He was originall introduced as an antagonist who received his come-uppance by the mere mortal underdogs at the end of one of the novels (the third, IIRC). But whoops! It turns out that Thieves' World had a large contingent of l33t d3wds amongst its readership, and they thought an invulnerable ex-blue star adept demigod of war totally pwnz, so the writers promptly handed Sanctuary over to him. I thought this would be a temporary gimmick, but a few books later he was still top dog and other characters were miraculously discovering that they too were half-god.
That's where I left off. To be honest, the dominos may very well have tumbled back in the other direction at some point, but they lost me. If you can have a half-dozen people write for a series, somebody has to have the integrity to stand up and say "hey, you know, populism is great and all, but this series was supposed to be about a cast of characters, not just one fan-favorite badass kicking the crap out of everybody".
EDIT--Here's a link to a site with a lot of info, including a database of characters:
http://www.geocities.com/jillari1/menu.htm