[Thieves' World] Murder at the Vulgar Unicorn

It’s another typical night at the Vulgar Unicorn, though typical covers a wide range of conditions here in the Maze. Unusually cold rain drizzles down outside, the remnants of a storm that blew in off the sea this morning. The wooden building is no better constructed than any other in the Maze, and the creaks and groans it gives up every time the wind blows aren’t encouraging. A slow drip proves the roof is in no better shape than the walls, and keeps time as it plops loudly into a pot set on one end of the tavern’s counter. A few flickering lamps shed poor light in the lower level of the tavern, and a single lamp illuminates the only table occupied on the balcony level above. There’s no fire in the fireplace, and it’s not really cold enough for anyone to complain about that. The tavern isn’t pleasant tonight, but it’s more gloomy than uncomfortable.

It’s not a bad storm, but it’s gone on all day and by now most Sanctans have decided it’s not worth struggling against. Likely, the only patrons here tonight are those with business that can’t wait and those with homes even less comfortable on a rainy night than the tavern. As a result, it’s a slow night, with just six people in the common room other than yourselves. Pegrin the Ugly sits behind the tavern’s chipped wooden counter tiredly, serving what few drinks are ordered. The lone barmaid here tonight, a fair young woman you’ve heard Pegrin call Minx, has given up on bright conversation and simply waits near the kitchen door for someone to signal a desire for a drink or food. No minstrel or entertainer is trying his luck here tonight, so the only sounds are the murmurs of low conversations, the splashing of feet going through puddles outside and the wind whistling through shutters that are only a little more secure shut than they would be if open.

Three of the tavern’s patrons sit together near the front door, burly men sullenly nursing cheap drinks and quietly talking among themselves. They wear the simple leathers and long knives of hired thugs, and every few minutes one of them shoots an irritated glance at the door. If they have business here tonight, it’s with someone who hasn’t arrived yet. Not far from the table of ruffians is the fourth patron, an older man in worn clothes and heavy cloak that are clearly Ilsigi in design, but have seen better days. The man keeps his head down and hasn’t spoken since any of you have entered. In fact, he’s barely moved at all, with only the occasional sigh or adjustment of his cloak as proof he’s alive at all.

Furthest from any other occupied table sits a woman in a heavy, hooded robe, the hood pulled up to conceal her face. The shape hinted at under the cloth and the delicate features that can be glimpsed from time to time suggest she’s an attractive woman, but she’s making no effort to take advantage of that. She’s obviously alert, glancing at any sudden noise or voice, but seems more cautious than nervous. She’s actually eating a meal, the only one of the six patrons to do so, and has ordered the best fare the Vulgar Unicorn has to offer (which isn’t saying all that much). Above her, the lone patron to sit on the balcony level sits casually, seeming to enjoy the dreary night. He is a trim and fit younger man, obviously full of the confidence often found in braggarts and bullies. He has a longsword dangling from one hip, and wears well-used leather armor and heavy boots. Like the woman, he seems alert, especially when the wind comes howling through the cracks in the walls and sets the tavern’s lanterns flickering.

The quiet feels a bit like an audience waiting for a play to begin, as if the main act of the tavern’s night is about to begin. There’s a little tension in the air, but that’s not unusual in the Maze. It’s another typical night in the Vulgar Unicorn, and that means anything can happen.

OOC: Okay, use your first IC post to describe yourselves as others would see you. There are plenty of tables available so you can assume that you are sitting at one or standing at the mostly empty bar.
 
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Kadramis

Today, I added the weather to the list of things I hate about the city of Sanctuary. Sudden sea squalls had brought their broiling clouds laden with dark water without warning, drenching this filthy coastal city. Unfortunately, no amount of rain can clean the grime and dirt from its buildings or people.

In my admittedly limited experience, rainy weather is not the best time to be a wandering healer for hire. The action tends to go inside on a night like this, and rarely spills into the streets. At best, I might see an increase in rat bites as the storm drains flood the sewers to capacity and the vermin seek drier ground in the hovels of the city’s inhabitants.

I’d started the day in the Bazaar, before the rains began falling. I wandered the narrow, crowded streets, watching passers-by and listening for the tell-tale shrieks of someone who had recently come to grievous bodily harm. But in the calm before the storm, today was peaceful in the densely packed market. I looked at the high walls surrounding the Bazaar. Down one of the twisting paths, through the crowds of people, I could make out the gate through the wall which opened into the Maze. Though number one on my list of things that I hate about this city, I could always depend on the Maze for a little business, and I was getting short of coin, so I went through the gate into its dark streets.

Just as I started to feel the usual disorientation that visitors felt in that hopelessly chaotic place, the storm struck. No time to return to my home in the stalls of the Bazaar. Hopefully Alain would feed my horse, if he didn’t eat it first. Ahead, the sign of the Vulgar Unicorn beckoned. I’d been there before, I think. Chances are, if they serve wine I’d been there at some point, though I’m equally certain if served I would have forgotten it by the next day.

Entering, I saw it was a slow night here are well. Only a handful of patrons, none of whom I immediately recognized, were waiting out the storm or actually partaking in the food the place offered. I was careful not to look any of them in the eye. They don’t like that around here, I’d been told. I bellied up to the bar and put down my old faithful, flipped a shaboozh to the barkeep and grunted in Sanctan, Fill er up.

I grabbed the jug and headed for a table in the corner, back to the wall. Made sure my blades were handy and sat down. Tonight was different from other nights. I hadn’t done a single healing ritual, and yet, my head was clear. I didn’t feel the pounding that usually accompanied my lack of faithfulness to the goddess. Maybe I was supposed to perform a ritual here tonight? Who knows what Heqt planned for me? I didn’t. Never did. But the headaches were gone, for now. I uncorked my bottle and took a long swing of booze. It went down just fine… Tonight was going to be a good night…
 

Carvar sits at a table with his back to the wall, he has just finished a simple meal and is now nursing his drink. He is a large young man being above average height and heavyset, his bulk being mostly muscle. The scars on his face, the crooked nose and the callused hands show that he is no stranger to the cruelty of the maze. Wearing worn studded leather and a heavy mace near at hand there is no doubt to those that see him that he is ready to use it if the need arises.

Taking a sip from his drink Carvar warily watches the other patrons of the tavern, especially the three thugs near the front door. On nights like these there always seems to be trouble and he has enough of his own to worry about. What money he managed to save from his winnings is quickly drying up, if he doesn’t find work soon he may have to go back to fighting and he hates the though of that. Several patrons seem out of place here in the Vulgar Unicorn, Carvar shakes his head, that is none of his concern.

Perhaps I can afford one more drink, he thinks to himself as he signals the barmaid for another round.
 

Cira DeLuca sits in silence in a shadowy corner of the Unicorn. Ha, she thinks to herself. Is there any other sort in this place? She lets out an audible sigh, leaning back in her chair. Damn it, Dovinus. Why did you have go go and leave me here?

She sips from a decanter of wine sparingly, her eyes alert and bright despite the dim interior of the tavern. The woman is a striking beauty, with black hair tied into an elaborate arrangement atop her head that sets a strong contrast to her pale skin. Her long cloak allows very little to be seen underneath, but a sharp eye might notice the hem of a dress that would look more at home in the courts of Carrone than the alleys of Sanctuary and a low plunging neckline intended to impress. She carries no noticable weapons besides a delicate looking dagger at her waist, yet none of the others in the establishment seem to be willing to hassle her.
 

The door of the Vulgar Unicorn opens and closes quickly as Daeric enters and pauses just inside to let the worst of the water run off his cloak. Through the opening of the young man's cloak, slightly damp leathers gleam in the torchlight and a servicable short sword briefly appears before being covered by a small adjustment to the cloak.

Daeric drops his hood back as he heads to a small empty table near the middle of the room. The sandy hair revealed looks unruly and rather damp from the rain that soaked through the hood but doesn't diminish the slight smile he raises toward Minx as he signals for an ale to be brought. As he sits, Daeric pulls a well-used book from the satchel at his side, passes over a few padpols as he accepts his ale, and settles in for a rather long night of studying the people studying him.
 

The three men sitting by the front door suddenly start arguing loudly. From listening, you all determine their names to be Kensel, Fensel and Brod. Kensel apparently wants to leave right now, while the other two think they should stay longer. The argument gets loud and rude quickly, with all three standing and putting hands on swords.

Just when it appears that the three thugs are going to come to blows, the front door of the Unicorn blows open as a particularly strong wind gusts in. The wind snuffs the few lamps in the tavern, throwing the place into total darkness.

Chaos ensues in the tavern. Footsteps can he heard all around, including from up on the balcony level. Cira thinks she hears rapidly moving footsteps coming from the direction of the front door. One of the three thugs or someone else? Within a second of the lamps being snuffed, a hissing sound is heard. When lightning flashes in the distance, the room is briefly illuminated. Hazy smoke can be seen hanging in the main tavern room, obscuring most everything. A smoke bomb? The three thugs near the door emerge from the smoke, closing on Carvar and Kadramis, the two who had been seated closest to them. They do not have swords in hand but appear ready to mix it up with the two heroes. A woman's scream is heard, and Cira sees a figure dive under a table, figuring it to be the woman wearing the heavy hooded robe who she had been sitting nearest to. Daeric sees a two figures cloaked in smoke and shadow possibly fighting nearby. One is certainly the Ilsigi merchant who he had been sitting close to.

When the brief lightning flash is gone, the room is plunged back into smoky darkness.
 

Kadramis savors his drink, frankly surprised that an establishment such as this has a decent wine on hand. "It's no Kranderon but not bad, not bad at all," he thinks as his palate adjusts to the wine and he begins to taste the subtle flavors of apricot and something else.... He can't quite place it... That's when the thugs begin their argument.

"I knew it was too good to be true," he thinks as he rolls his eyes and tries to ignore the fuss. He's as surprised as everyone when the wind blows the door open and the lights go out.

His eyes adjust to the darkness quickly and he sees, probably better than anyone else, much of the flurry of activity that occurs in the darkness. [OOC: Divine perception grants him low light vision... he should be able to see fairly well in the darkness, at least until the smoke gets thick.] He makes out the shadowy figure of the thug approaching a few seconds before the lightning flash fully illuminates the situation.

"You've ruined my night, bravo, and now you expect a dance?" Kadramis springs into action.

[OOC: He'll attempt to kick a chair into the thug's path (or perhaps upend the table) to trip the thug before he stands up. Of course he'll be careful to grab his wine jug "old faithful"-- it's made of heavy clay-- in his left hand. He wears a mailed gauntlet on his right. He'll not draw a blade unless he sees one of the thugs go for theirs. Otherwise, he'll just brawl with his fist and the jug, trying to knock his opponent out.]
 

Daeric closes his book looking over when the thugs by the door start arguing giving up any pretense of studying. The sudden gust and descending darkness catch him starting to return the book to his satchel.

Daeric pauses long enough to ensure himself that the book is safely stowed then rises quickly to his feet not wanting to be caught sitting in the developing situation. The darkness foiling his perceptions, he grabs the back of a chair readying himself to swing at anyone who approaches to assault him. Then he starts sidling around the table toward the two closest figures looking to see if the merchant needs any help.

'Not my fight, but one can always use new contacts, especially merchants,' briefly flits through Daeric's mind as he wonders why he's looking to involve himself.
 

After receiving his drink Carvar sits back to enjoy it, then the three thugs begin to argue. “Here we go.” He thinks to himself as he sets his drink back on the table. When the lights go out suddenly Carvar becomes fully alert searching the darkness with eyes and ears both.

A flash of lightning reveals one of the thugs coming towards him, Carvar quickly swivels to his right and stands up placing his chair in front of him. He prepares to defend himself from any attack from the darkness.

[OOC: Carvar will use unarmed combat to defend himself, using subdue damage for now. This is not his fight is what he’s thinking right now.]
 

Cira sighs softly as the room is plunged into darkness. "Why me?" she asks of nobody in particular. She pushes her chair back until it hits the wall and stays put, reaching for her dagger and resting her hand on the hilt, her other hand wrapping her cloak tight and clutching her purse.
 

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