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<blockquote data-quote="Obly99" data-source="post: 8687908" data-attributes="member: 7035194"><p style="text-align: center"><strong><span style="font-size: 26px">Maleficent</span></strong></p><p></p><p>CE Medium fey (shapechanger)</p><p></p><p><strong>Init</strong> +23; <strong>Senses</strong> blindsight 30 ft., darkvision 120 ft., low-light vision, true seeing; Perception +54</p><p></p><p><strong>Aura</strong></p><p></p><p>Defense</p><p></p><p><strong>AC</strong> 47, touch 47, flat-footed 38 (+14 deflection, +9 Dex, +14 insight)</p><p></p><p>or in dragon form 53, touch 30, flat-footed 53 (+14 deflection, +14 insight, +23 natural, -8 size)</p><p></p><p><strong>hp</strong> 774 (36d6+648) 990 in dragon form; regeneration 20 (cold iron, epic and lawful)</p><p></p><p><strong>Fort</strong> +30 (+42 in dragon form), <strong>Ref</strong> +43 (+34 in dragon form), <strong>Will</strong> +46</p><p></p><p><strong>Defensive Abilities</strong> freedom of movement, unearthly grace; <strong>DR</strong> 30/cold iron, epic and lawful; <strong>Immune</strong> ability damage and drain, charm effects, compulsion effects, death effects, energy drain, mind-affecting; <strong>Resist</strong> acid 30, cold 30, fire 30; <strong>SR</strong> 41</p><p></p><p>Offense</p><p></p><p><strong>Speed</strong> 30 ft.</p><p></p><p>in dragon form 40 ft., fly 250 ft. (clumsy)</p><p></p><p><strong>Melee</strong> staff of maleficent +21/+16/+11/+6 (1d4+3)</p><p></p><p>or bite +28 (4d8+27), 2 claws +28 (4d6+18), 2 wings +23 (2d8+9), tail slap +23 (4d6+27)</p><p></p><p><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.</p><p></p><p>or in dragon form <strong>Space</strong> 30 ft.; <strong>Reach</strong> 20 ft. (30 ft. with bite)</p><p></p><p><strong>Special Attacks</strong> breath weapon (in shadow dragon form only) (DC 38, cone 60 ft., 30d8 half fire half untyped damage, 1d4 rounds), hex (DC 42; cackle, cauldron, charm, cook people, coven, death curse, death interrupted, eternal slumber, evil eye [-4, 17 rounds], faithful servant unbound, fortune, hidden home, ice tomb, life giver, misfortune, natural disaster, retribution [14 rounds], slumber, summon spirit, witch’s hut)</p><p></p><p><strong>Spell-like Abilities</strong> (CL 36th, concentration +50)</p><p></p><p><strong>Constant</strong>—freedom of movement, true seeing</p><p></p><p><strong>At will</strong>—astral projection, chaos hammer (DC 28), dimension door, greater dispel magic, telekinesis (DC 29)</p><p></p><p><strong>3/day</strong>—finger of death (DC 31), greater teleport, mass suggestion (DC 30), symbol of sleep (DC 29), shapechange</p><p></p><p><strong>1/day</strong>—overwhelming presence (DC 33), soul bind (DC 33), summon fey (any CR 20 encounter, 9th level), time stop, wail of the banshee (DC 33), weird (DC 33), wish</p><p></p><p><strong>Witch Spells Prepared</strong> (CL 36th; concentration +50, CD 24 + spell level)</p><p></p><p><strong>17th (2 slot)</strong>—</p><p></p><p><strong>16th (2 slot)</strong>—</p><p></p><p><strong>15th (2 slot)</strong>—</p><p></p><p><strong>14th (2 slot)</strong>—</p><p></p><p><strong>13th (2 slot)</strong>—</p><p></p><p><strong>12th (2 slot)</strong>—</p><p></p><p><strong>11th (2 slot)</strong>—</p><p></p><p><strong>10th (2 slot)</strong>—</p><p></p><p><strong>9th (6 slot)</strong>—any spells from the witch spell list plus shades;</p><p></p><p><strong>8th (6 slot)</strong>—any spells from the witch spell list plus greater shadow evocation;</p><p></p><p><strong>7th (6 slot)</strong>—any spells from the witch spell list plus greater shadow conjuration;</p><p></p><p><strong>6th (7 slot)</strong>—any spells from the witch spell list plus shadow walk;</p><p></p><p><strong>5th (7 slot)</strong>—any spells from the witch spell list plus shadow evocation;</p><p></p><p><strong>4th (7 slot)</strong>—any spells from the witch spell list plus shadow conjuration;</p><p></p><p><strong>3rd (7 slot)</strong>—any spells from the witch spell list plus deeper darkness;</p><p></p><p><strong>2nd (8 slot)</strong>—any spells from the witch spell list plus darkness;</p><p></p><p><strong>1st (8 slot)</strong>—any spells from the witch spell list plus silent image;</p><p></p><p><strong>0 (at will)</strong>—any spells from the witch spell list;</p><p></p><p>Statistics</p><p></p><p><strong>Str</strong> 16, <strong>Dex</strong> 28, <strong>Con</strong> 18, <strong>Int</strong> 32, <strong>Wis</strong> 32, <strong>Cha</strong> 38</p><p></p><p>in dragon form <strong>Str</strong> 46, <strong>Dex</strong> 10, <strong>Con</strong> 30, <strong>Int</strong> 32, <strong>Wis</strong> 32, <strong>Cha</strong> 38</p><p></p><p><strong>Base Atk</strong> +18; <strong>CMB</strong> +21; <strong>CMD</strong> 68</p><p></p><p><strong>Base Atk</strong> +18; <strong>CMB</strong> +44; <strong>CMD</strong> 82 (86 vs. trip)</p><p></p><p><strong>Feats</strong> AlertnessB, Brew PotionB, Changeling Familiar, Empower Spell, Evolved Familiar (unnatural aura), Familiar Concentration, Familiar Fetch, Familiar Reincarnation, Far-Roaming Familiar, Hexing Familiar, Maximize Spell, Reach Spell, Shapeless Familiar, Spark of the Uncanny</p><p></p><p><strong>Epic Feats</strong> Automatic Metamagic Capacity x3, Metamagic Freedom</p><p></p><p><strong>Skills</strong> Craft (alchemy) +54, Bluff +53, Diplomacy +53, Disguise +53, Fly +48, Heal +47, Intimidate +49, Knowledge (arcane, nobility, planes, religion) +47, Knowledge (local, nature) +50, Perception +54, Sense Motive +50, Spellcraft +47, Use Magic Device +53</p><p></p><p>in dragon form Fly +23</p><p></p><p><strong>Languages</strong> Abyssal, Aklo, Aquan, Auran, Common, Celestial, Draconic, Giant, Ignan, Infernal, Sylvan, Terran, Treant; telepathy 300 ft.</p><p></p><p><strong>SQ</strong> forceful presence, patron (shadow), scry on familiar, shadow dragon form, witch’s familiar (raven, +3 Apprise)</p><p></p><p>Staff of Maleficent</p><p></p><p><strong>Aura </strong>strong enchantment and necromancy; <strong>CL</strong> 20th; <strong>Slot</strong> none;<strong> Price </strong>200,000 gp; <strong>Weight</strong> 5 lbs.</p><p></p><p>DESCRIPTION</p><p></p><p>Cause Fear (1 charge)</p><p></p><p>Charm Person (1 charge)</p><p></p><p>Fear (2 charges)</p><p></p><p>Greater Bestow Curse (2 charges)</p><p></p><p>This staff also allows the wielder to use mage hand at will.</p><p></p><p>CONSTRUCTION REQUIREMENTS</p><p></p><p><strong>Feats</strong> Craft Staff; Spells cause fear, charm person, fear, greater bestow curse; <strong>Cost</strong> 100,000 gp.</p><p></p><p>Special Abilities</p><p></p><p><strong>Forceful Presence (Ex)</strong></p><p>Maleficent adds her Charisma modifier as an insight bonus to her Armor Class and Initiative. In addition, Maleficent uses her Charisma score as well as her Constitution score when calculating hit points.</p><p></p><p><strong>Shadow Dragon Form (Su)</strong></p><p>As a full-round action, once per day, Maleficent can take the form of a Colossal dragon. In this form her abilities scores change to Str 46, Dex 10, Con 30. She gains +23 natural armor bonus to armor class. She gains a bite and two claws primary natural attack and two wings and a tail slap secondary natural attack (these attack follow the rules under the page of the combat of a True Dragon). She gains a base speed of 40 ft. and a fly speed of 250 ft. (clumsy). She also gains a breath weapon that deal 30d8 damage. Half the damage is fire damage, but the other half results directly from magic power and is therefore not subject to being reduced by resistance to fire-based attacks. In this form Maleficent cannot cast any of her witch spell or hex but can use her spell-like abilities. This form last for 1 hour or until Maleficent dismiss her as a standard action or she is killed, whichever comes first.</p><p></p><p><strong>Unearthly Grace (Su)</strong></p><p>Maleficent adds her Charisma modifier as a racial bonus on all her saving throws, and as a deflection bonus to her Armor Class.</p><p></p><p><strong>Witch</strong></p><p>Maleficent has the spellcasting, familiar, patron and hex ability as a 36th level witch, using her Charisma modifier instead of Intelligence for all effects. She can select hex, major hex and grand hex. Unlike a normal witch, she can target multiple time in a day a target with the same hex, even if the hex description specific that a creature cannot suffer or benefit from the same hex multiple times in a single day (like fortune, ice tomb, or misfortune).</p><p></p><p><strong>Raven Familiar</strong></p><p></p><p>CE Tiny magical beast</p><p></p><p><strong>Init</strong> +2; <strong>Senses</strong> low-light vision; <strong>Perception</strong> +47</p><p></p><p><strong>Aura</strong> unnatural aura (30 ft.)</p><p></p><p>DEFENSE</p><p></p><p><strong>AC</strong> 32, touch 14, flat-footed 30 (+2 Dex, +18 natural, +2 size)</p><p></p><p><strong>hp</strong> 423 (36 HD)</p><p></p><p><strong>Fort </strong>+11, <strong>Ref</strong> +22, <strong>Will</strong> +22</p><p></p><p><strong>Defensive Abilities</strong> improved evasion; <strong>SR</strong> 41</p><p></p><p>OFFENSE</p><p></p><p><strong>Speed</strong> 10 ft., fly 40 ft. (average)</p><p></p><p><strong>Melee</strong> bite +22 (1d3–4)</p><p></p><p><strong>Space</strong> 2-1/2 ft.; <strong>Reach</strong> 0 ft.</p><p></p><p>STATISTICS</p><p></p><p><strong>Str</strong> 2, <strong>Dex</strong> 15, <strong>Con</strong> 8, <strong>Int</strong> 23, <strong>Wis</strong> 15, <strong>Cha</strong> 7</p><p></p><p><strong>Base Atk</strong> +18; <strong>CMB</strong> +12; <strong>CMD </strong>24</p><p></p><p><strong>Feats</strong> Skill Focus (Perception), Weapon Finesse</p><p></p><p><strong>Skills</strong> Craft (alchemy) +42, Bluff +34, Diplomacy +34, Disguise +34, Fly +41, Heal +38, Intimidate +34, Knowledge (arcane, local, nature, nobility, planes, religion) +42, Perception +47, Sense Motive +38, Spellcraft +42, Use Magic Device +34</p><p></p><p><strong>Languages </strong>Sylvan, speak with animals of its kind, speak with master</p><p></p><p><strong>SQ</strong> alertness, change shape (common cat or medium teenager Forlarren, beast shape II or alter self), deliver touch spells, eidolon evolution (unnatural aura), emphatic link, share spells</p></blockquote><p></p>
[QUOTE="Obly99, post: 8687908, member: 7035194"] [CENTER][B][SIZE=7]Maleficent[/SIZE][/B][/CENTER] CE Medium fey (shapechanger) [B]Init[/B] +23; [B]Senses[/B] blindsight 30 ft., darkvision 120 ft., low-light vision, true seeing; Perception +54 [B]Aura[/B] Defense [B]AC[/B] 47, touch 47, flat-footed 38 (+14 deflection, +9 Dex, +14 insight) or in dragon form 53, touch 30, flat-footed 53 (+14 deflection, +14 insight, +23 natural, -8 size) [B]hp[/B] 774 (36d6+648) 990 in dragon form; regeneration 20 (cold iron, epic and lawful) [B]Fort[/B] +30 (+42 in dragon form), [B]Ref[/B] +43 (+34 in dragon form), [B]Will[/B] +46 [B]Defensive Abilities[/B] freedom of movement, unearthly grace; [B]DR[/B] 30/cold iron, epic and lawful; [B]Immune[/B] ability damage and drain, charm effects, compulsion effects, death effects, energy drain, mind-affecting; [B]Resist[/B] acid 30, cold 30, fire 30; [B]SR[/B] 41 Offense [B]Speed[/B] 30 ft. in dragon form 40 ft., fly 250 ft. (clumsy) [B]Melee[/B] staff of maleficent +21/+16/+11/+6 (1d4+3) or bite +28 (4d8+27), 2 claws +28 (4d6+18), 2 wings +23 (2d8+9), tail slap +23 (4d6+27) [B]Space[/B] 5 ft.; [B]Reach[/B] 5 ft. or in dragon form [B]Space[/B] 30 ft.; [B]Reach[/B] 20 ft. (30 ft. with bite) [B]Special Attacks[/B] breath weapon (in shadow dragon form only) (DC 38, cone 60 ft., 30d8 half fire half untyped damage, 1d4 rounds), hex (DC 42; cackle, cauldron, charm, cook people, coven, death curse, death interrupted, eternal slumber, evil eye [-4, 17 rounds], faithful servant unbound, fortune, hidden home, ice tomb, life giver, misfortune, natural disaster, retribution [14 rounds], slumber, summon spirit, witch’s hut) [B]Spell-like Abilities[/B] (CL 36th, concentration +50) [B]Constant[/B]—freedom of movement, true seeing [B]At will[/B]—astral projection, chaos hammer (DC 28), dimension door, greater dispel magic, telekinesis (DC 29) [B]3/day[/B]—finger of death (DC 31), greater teleport, mass suggestion (DC 30), symbol of sleep (DC 29), shapechange [B]1/day[/B]—overwhelming presence (DC 33), soul bind (DC 33), summon fey (any CR 20 encounter, 9th level), time stop, wail of the banshee (DC 33), weird (DC 33), wish [B]Witch Spells Prepared[/B] (CL 36th; concentration +50, CD 24 + spell level) [B]17th (2 slot)[/B]— [B]16th (2 slot)[/B]— [B]15th (2 slot)[/B]— [B]14th (2 slot)[/B]— [B]13th (2 slot)[/B]— [B]12th (2 slot)[/B]— [B]11th (2 slot)[/B]— [B]10th (2 slot)[/B]— [B]9th (6 slot)[/B]—any spells from the witch spell list plus shades; [B]8th (6 slot)[/B]—any spells from the witch spell list plus greater shadow evocation; [B]7th (6 slot)[/B]—any spells from the witch spell list plus greater shadow conjuration; [B]6th (7 slot)[/B]—any spells from the witch spell list plus shadow walk; [B]5th (7 slot)[/B]—any spells from the witch spell list plus shadow evocation; [B]4th (7 slot)[/B]—any spells from the witch spell list plus shadow conjuration; [B]3rd (7 slot)[/B]—any spells from the witch spell list plus deeper darkness; [B]2nd (8 slot)[/B]—any spells from the witch spell list plus darkness; [B]1st (8 slot)[/B]—any spells from the witch spell list plus silent image; [B]0 (at will)[/B]—any spells from the witch spell list; Statistics [B]Str[/B] 16, [B]Dex[/B] 28, [B]Con[/B] 18, [B]Int[/B] 32, [B]Wis[/B] 32, [B]Cha[/B] 38 in dragon form [B]Str[/B] 46, [B]Dex[/B] 10, [B]Con[/B] 30, [B]Int[/B] 32, [B]Wis[/B] 32, [B]Cha[/B] 38 [B]Base Atk[/B] +18; [B]CMB[/B] +21; [B]CMD[/B] 68 [B]Base Atk[/B] +18; [B]CMB[/B] +44; [B]CMD[/B] 82 (86 vs. trip) [B]Feats[/B] AlertnessB, Brew PotionB, Changeling Familiar, Empower Spell, Evolved Familiar (unnatural aura), Familiar Concentration, Familiar Fetch, Familiar Reincarnation, Far-Roaming Familiar, Hexing Familiar, Maximize Spell, Reach Spell, Shapeless Familiar, Spark of the Uncanny [B]Epic Feats[/B] Automatic Metamagic Capacity x3, Metamagic Freedom [B]Skills[/B] Craft (alchemy) +54, Bluff +53, Diplomacy +53, Disguise +53, Fly +48, Heal +47, Intimidate +49, Knowledge (arcane, nobility, planes, religion) +47, Knowledge (local, nature) +50, Perception +54, Sense Motive +50, Spellcraft +47, Use Magic Device +53 in dragon form Fly +23 [B]Languages[/B] Abyssal, Aklo, Aquan, Auran, Common, Celestial, Draconic, Giant, Ignan, Infernal, Sylvan, Terran, Treant; telepathy 300 ft. [B]SQ[/B] forceful presence, patron (shadow), scry on familiar, shadow dragon form, witch’s familiar (raven, +3 Apprise) Staff of Maleficent [B]Aura [/B]strong enchantment and necromancy; [B]CL[/B] 20th; [B]Slot[/B] none;[B] Price [/B]200,000 gp; [B]Weight[/B] 5 lbs. DESCRIPTION Cause Fear (1 charge) Charm Person (1 charge) Fear (2 charges) Greater Bestow Curse (2 charges) This staff also allows the wielder to use mage hand at will. CONSTRUCTION REQUIREMENTS [B]Feats[/B] Craft Staff; Spells cause fear, charm person, fear, greater bestow curse; [B]Cost[/B] 100,000 gp. Special Abilities [B]Forceful Presence (Ex)[/B] Maleficent adds her Charisma modifier as an insight bonus to her Armor Class and Initiative. In addition, Maleficent uses her Charisma score as well as her Constitution score when calculating hit points. [B]Shadow Dragon Form (Su)[/B] As a full-round action, once per day, Maleficent can take the form of a Colossal dragon. In this form her abilities scores change to Str 46, Dex 10, Con 30. She gains +23 natural armor bonus to armor class. She gains a bite and two claws primary natural attack and two wings and a tail slap secondary natural attack (these attack follow the rules under the page of the combat of a True Dragon). She gains a base speed of 40 ft. and a fly speed of 250 ft. (clumsy). She also gains a breath weapon that deal 30d8 damage. Half the damage is fire damage, but the other half results directly from magic power and is therefore not subject to being reduced by resistance to fire-based attacks. In this form Maleficent cannot cast any of her witch spell or hex but can use her spell-like abilities. This form last for 1 hour or until Maleficent dismiss her as a standard action or she is killed, whichever comes first. [B]Unearthly Grace (Su)[/B] Maleficent adds her Charisma modifier as a racial bonus on all her saving throws, and as a deflection bonus to her Armor Class. [B]Witch[/B] Maleficent has the spellcasting, familiar, patron and hex ability as a 36th level witch, using her Charisma modifier instead of Intelligence for all effects. She can select hex, major hex and grand hex. Unlike a normal witch, she can target multiple time in a day a target with the same hex, even if the hex description specific that a creature cannot suffer or benefit from the same hex multiple times in a single day (like fortune, ice tomb, or misfortune). [B]Raven Familiar[/B] CE Tiny magical beast [B]Init[/B] +2; [B]Senses[/B] low-light vision; [B]Perception[/B] +47 [B]Aura[/B] unnatural aura (30 ft.) DEFENSE [B]AC[/B] 32, touch 14, flat-footed 30 (+2 Dex, +18 natural, +2 size) [B]hp[/B] 423 (36 HD) [B]Fort [/B]+11, [B]Ref[/B] +22, [B]Will[/B] +22 [B]Defensive Abilities[/B] improved evasion; [B]SR[/B] 41 OFFENSE [B]Speed[/B] 10 ft., fly 40 ft. (average) [B]Melee[/B] bite +22 (1d3–4) [B]Space[/B] 2-1/2 ft.; [B]Reach[/B] 0 ft. STATISTICS [B]Str[/B] 2, [B]Dex[/B] 15, [B]Con[/B] 8, [B]Int[/B] 23, [B]Wis[/B] 15, [B]Cha[/B] 7 [B]Base Atk[/B] +18; [B]CMB[/B] +12; [B]CMD [/B]24 [B]Feats[/B] Skill Focus (Perception), Weapon Finesse [B]Skills[/B] Craft (alchemy) +42, Bluff +34, Diplomacy +34, Disguise +34, Fly +41, Heal +38, Intimidate +34, Knowledge (arcane, local, nature, nobility, planes, religion) +42, Perception +47, Sense Motive +38, Spellcraft +42, Use Magic Device +34 [B]Languages [/B]Sylvan, speak with animals of its kind, speak with master [B]SQ[/B] alertness, change shape (common cat or medium teenager Forlarren, beast shape II or alter self), deliver touch spells, eidolon evolution (unnatural aura), emphatic link, share spells [/QUOTE]
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