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<blockquote data-quote="Obly99" data-source="post: 8705071" data-attributes="member: 7035194"><p>Today I bring you one of the most powerful Hyperborean spaceships in my setting.</p><p></p><p style="text-align: center"><strong><span style="font-size: 26px">Universe Destroyer</span></strong></p><p></p><p>Mega-Fine construct</p><p></p><p><strong>Init</strong> +1.000; <strong>Senses</strong> all possible senses, cosmic consciousness (50 billion light years/universe); Passive Perception +1.595</p><p></p><p><strong>Aura</strong> divine death (10 light years)</p><p></p><p><strong>AC</strong> 2.645, touch 645, flat-footed 2.550 (+1.600 antidivinity, +200 deflection, +95 Dex, +200 insight, +2.000 natural, +200 perfection, -60 size)</p><p></p><p><strong>hp</strong> 86.886.080 hp (1.000d1.000+83.886.080+1.000.000 black armor+1.000.000 shield) regeneration 1.000.000 (Expression of Power [Effect] or Omnific Might)</p><p></p><p><strong>Fort </strong>+610, <strong>Ref</strong> +840, <strong>Will</strong> +610</p><p></p><p><strong>Defensive Abilities</strong> black armor, damage deflection, divine deflection, hardness 1.000.000, slipstream, shield, tyrannical domain, warp reality; <strong>DR</strong> 1.000.000/– (internal layer) 5.062.500/– (black armor); <strong>Immune</strong> construct traits, Terrestial/Stellar/Dimensional/Universal hazards, Pleroma space; <strong>Resistance</strong> all elements 100.000, Multiversal hazards; <strong>PR/SR</strong> 1.210</p><p></p><p><strong>Speed</strong> Superluminar x24, Warp Jump (3d20 minutes)</p><p></p><p><strong>Ranged</strong></p><ul> <li data-xf-list-type="ul"><p style="text-align: left">120 gravity ray, 30 light years, +1.705 touch (40d100+2.000/x4)</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">160 black hole grenade, 10 light years plus 100 miles splash, +1.705 touch (160d100 plus splash) (Ref DC 705 half the damage and negate to be brought to the center of the area, in case of a direct hit no save)</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">4 hypercannon, 100 light years line (360d1.000+100.000) (Ref DC 705 half the damage)</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">rain of the death, 50 billion light years/universe, +1.705 touch (200d1.000+80.000/x6)</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">1 god exterminator, 60 light years plus 10 light years splash (800d1000+400.000 antidivine* damage [damage not already doubled], 1d6 rounds recharge) (Ref DC 2.305 half the damage)</p> </li> </ul><p>*antidivine damage work as divine damage but deals no damage to entities not possessing Divine Rank but double damage to entities with a Divine Bonus (still penetrate and destroy all barriers)</p><p></p><p><strong>Space</strong> 96 miles</p><p></p><p><strong>Special Attacks</strong> trample (1.600d1000), universe implosion</p><p></p><p><strong>Str</strong> 600, <strong>Dex</strong> 200, <strong>Con</strong> –, <strong>Int</strong> –, <strong>Wis</strong> 200, <strong>Cha</strong> 1</p><p></p><p><strong>Base Atk</strong> +1.000; <strong>CMB</strong> +1.555; <strong>CMD</strong> 1.660</p><p></p><p><strong>SQ</strong> aggregate, capital ship, chain guns, god killer, hyperborean celerity, hyperborean construction, prana generator, virtual size category +28</p><p></p><p>Gunner ranged attack bonus: +400</p><p></p><p>Target AI bonus: +1.200</p><p></p><p><strong>Aggregate (Ex)</strong></p><p>Even if it's not a robot, the Universe Destroyer can be controlled by an AI and get the Aggregate template. In that case, to calculate her initiative, saving throws, attacks and skills, she uses the basic AI and Spaceship modifiers instead of using those of the crew.</p><p></p><p><strong>Black Armor (Ex)</strong></p><p>The armor of a Universe Destroyer is compost of pure 100% Black Hole Matter. This external layer has DR 5.062.500 and 1.000.000 hp. Damage done to the ship is applied to the this layer first after destroying the shield.</p><p></p><p><strong>Capital ships</strong></p><p>Universe Destroyer deal catastrophic damage to unarmored or foot targets dealing x100 the listed damage.</p><p></p><p><strong>Chain Guns (Ex)</strong></p><p>A Universe Destroyer’s core can process pure substance of the Pleroma into new ammunition, effectively giving the ship infinite ammunition.</p><p></p><p><strong>Damage Deflection (Ex)</strong></p><p>The Universe Destroyer use deflective barriers to reduce secondary damage, it gains the evasion and mettle ability.</p><p></p><p><strong>Divine Deflection (Ex)</strong></p><p>The Universe Destroyer automatically deflect and returns to the user all Divine and higher abilities used against it unless the user is at least a High Lord Rank 5. This can only deflect abilities that need to be activated by declaring it (like [Effect] and Abrogate), not always active passive abilities like Ultimate Weapon Focus.</p><p></p><p><strong>Divine Death (Su)</strong></p><p>The Universe Destroyer exudes an aura of death and doom for the immortals. This aura extend to the entire universe the Universe Destroyer currently occupies or 50 billion light years while outside a universe. This aura combine the effect of the Nullification Cosmic Ability, the Dead Zone and Divine Nullification Transcendental Ability and the Cosmic Nullification Omnific Ability but only work against creatures with divine rank.</p><p></p><p><strong>God Killer (Ex)</strong></p><p>All the damage dealt by a Universe Destroyer count as magic and epic (artifacts) for the purpose of affecting Immortals. A Universe Destroyer ignore Transmortality and Transmigration unless the immortal have a divine rank equal or higher than 200. When a Universe Destroyer kill a deity this counts as if it killed him in his native plane (godly realm) to make sure he really died. A Universe Destroyer cannot be selected with Learned [X] Immunity by creatures with a Divine Rank. A Universe Destroyer ignore the Perfect Defense and Sophism abilities.</p><p></p><p><strong>Hyperborean Celerity (Ex)</strong></p><p>For 1 round every 1d2 rounds, can make a double action just as if it had the Time Dilation Cosmic ability.</p><p></p><p><strong>Hyperborean Construction (Ex)</strong></p><p>This construct is fashioned with the knowledge of the lost Hyperborean empire. This construct use d1000’s for Hit Dice and has maximum hit points per Hit Die. It gains a deflection and insight bonus equal to ¼ its HD to AC and CMD, and an antidivinity bonus to attack roll, save, checks, AC, DC, PR/SR, CMD, CMD equal to double its HD. Antidivinity is like a normal bonus but that work only against creatures with a divine rank. This antidivinity bonus its not calculated on this sheet.</p><p></p><p><strong>Prana Generator (Ex)</strong></p><p>Little wonder that the generators of a Hyperborean spaceship run on Prana. It gains a perfection bonus equal to 1/5 its HD to attack roll, save, checks, AC, DC, PR/SR, CMD, CMD.</p><p></p><p><strong>Rain of Death (Ex)</strong></p><p>A barrage of missile, deals 200d1.000+80.000 damage to all enemies targeted, ignore any form of concealment (even Nebulous, Interdimensional and similar abilities don’t work), range is extend to the entire universe the Universe Destroyer currently occupies or 50 billion light years while outside a universe.</p><p></p><p><strong>Shield (Ex)</strong></p><p>The Hyperborean use ancient relics of the Time War for shielding for such massive ships and provide a 1.000.000 hp barrier that surrounds this craft. Damage done to the ship is applied to the shield first. It regenerates 100.000 health per round.</p><p></p><p><strong>Tyrannical Domain (Ex)</strong></p><p>By manipulating the fundamental matrices of Fate and Chance, the Universe Destroyer can bend reality to allow for the best possible outcome in any given situation whilst simultaneously allowing for the least favorable outcome for all enemies. This ability mimics the "Inner Eye" Cosmic Ability, and the “Evil Eye” Transcendent Ability [extend to the same of divine death aura instead of divine aura].</p><p></p><p><strong>Universe Implosion (Ex)</strong></p><p>While inside a universe, the Universe Destroyer can start a dangerous chain reaction that ends up collapsing the universe in question. This requires the Universe Destroyer to spend 10 minutes (100 rounds) using its full-round action to channel deleterious entropic energy into the university. After 3 minutes the planar layers collapse (killing all Elder Ones who fail to make a Will saving throw DC 2265), after 6 minutes the planes collapse (killing all Old Ones who fail to make a Will saving throw DC 2265), after 9 minutes the dimensions collapse (killing all the First One who fail to make a Will saving throw DC 2265) and finally, after 10 minutes destroying the universe, throwing all its occupants into the Pleroma (in the overwhelming most cases, a death sentence) and killing the Demiurge or Time Lord of the Universe (unless he succeeds in making a Will saving throw DC 2265). In all cases in which the Immortals succeed on the saving throw, they manage to sever their bond with the universe and lose their divine template, returning mortal instead of dying. In the case of a High Lord instead of a Time Lord, if the destruction of the universe is not stopped, it loses a universe and drops one rank. If the Universe Destroyer is stopped before 10 minutes have passed, what has already been destroyed remains destroyed but it has to start the process and the 10 minutes all over again. The save DC is Charisma-based.</p><p></p><p><strong>Warp Jump (Ex)</strong></p><p>This work like the starflight ability but allow to reach any destination in the Multiverse in 3d20 minutes (3 minutes with Inner Eye).</p><p></p><p><strong>Warp Reality (Ex)</strong></p><p>The Universe Destroyer presence disrupt the fabric of space-time. This prevents the use of the Transattack Period, Transpersonal, Transtemporal, Transversal, and Ultimate Weapon Focus Transcendetal Abilities within the area of Divine Death for all Immortals unless the creature is a High Lord Rank 5 or higher.</p></blockquote><p></p>
[QUOTE="Obly99, post: 8705071, member: 7035194"] Today I bring you one of the most powerful Hyperborean spaceships in my setting. [CENTER][B][SIZE=7]Universe Destroyer[/SIZE][/B][/CENTER] Mega-Fine construct [B]Init[/B] +1.000; [B]Senses[/B] all possible senses, cosmic consciousness (50 billion light years/universe); Passive Perception +1.595 [B]Aura[/B] divine death (10 light years) [B]AC[/B] 2.645, touch 645, flat-footed 2.550 (+1.600 antidivinity, +200 deflection, +95 Dex, +200 insight, +2.000 natural, +200 perfection, -60 size) [B]hp[/B] 86.886.080 hp (1.000d1.000+83.886.080+1.000.000 black armor+1.000.000 shield) regeneration 1.000.000 (Expression of Power [Effect] or Omnific Might) [B]Fort [/B]+610, [B]Ref[/B] +840, [B]Will[/B] +610 [B]Defensive Abilities[/B] black armor, damage deflection, divine deflection, hardness 1.000.000, slipstream, shield, tyrannical domain, warp reality; [B]DR[/B] 1.000.000/– (internal layer) 5.062.500/– (black armor); [B]Immune[/B] construct traits, Terrestial/Stellar/Dimensional/Universal hazards, Pleroma space; [B]Resistance[/B] all elements 100.000, Multiversal hazards; [B]PR/SR[/B] 1.210 [B]Speed[/B] Superluminar x24, Warp Jump (3d20 minutes) [B]Ranged[/B] [LIST] [*][LEFT]120 gravity ray, 30 light years, +1.705 touch (40d100+2.000/x4)[/LEFT] [*][LEFT]160 black hole grenade, 10 light years plus 100 miles splash, +1.705 touch (160d100 plus splash) (Ref DC 705 half the damage and negate to be brought to the center of the area, in case of a direct hit no save)[/LEFT] [*][LEFT]4 hypercannon, 100 light years line (360d1.000+100.000) (Ref DC 705 half the damage)[/LEFT] [*][LEFT]rain of the death, 50 billion light years/universe, +1.705 touch (200d1.000+80.000/x6)[/LEFT] [*][LEFT]1 god exterminator, 60 light years plus 10 light years splash (800d1000+400.000 antidivine* damage [damage not already doubled], 1d6 rounds recharge) (Ref DC 2.305 half the damage)[/LEFT] [/LIST] *antidivine damage work as divine damage but deals no damage to entities not possessing Divine Rank but double damage to entities with a Divine Bonus (still penetrate and destroy all barriers) [B]Space[/B] 96 miles [B]Special Attacks[/B] trample (1.600d1000), universe implosion [B]Str[/B] 600, [B]Dex[/B] 200, [B]Con[/B] –, [B]Int[/B] –, [B]Wis[/B] 200, [B]Cha[/B] 1 [B]Base Atk[/B] +1.000; [B]CMB[/B] +1.555; [B]CMD[/B] 1.660 [B]SQ[/B] aggregate, capital ship, chain guns, god killer, hyperborean celerity, hyperborean construction, prana generator, virtual size category +28 Gunner ranged attack bonus: +400 Target AI bonus: +1.200 [B]Aggregate (Ex)[/B] Even if it's not a robot, the Universe Destroyer can be controlled by an AI and get the Aggregate template. In that case, to calculate her initiative, saving throws, attacks and skills, she uses the basic AI and Spaceship modifiers instead of using those of the crew. [B]Black Armor (Ex)[/B] The armor of a Universe Destroyer is compost of pure 100% Black Hole Matter. This external layer has DR 5.062.500 and 1.000.000 hp. Damage done to the ship is applied to the this layer first after destroying the shield. [B]Capital ships[/B] Universe Destroyer deal catastrophic damage to unarmored or foot targets dealing x100 the listed damage. [B]Chain Guns (Ex)[/B] A Universe Destroyer’s core can process pure substance of the Pleroma into new ammunition, effectively giving the ship infinite ammunition. [B]Damage Deflection (Ex)[/B] The Universe Destroyer use deflective barriers to reduce secondary damage, it gains the evasion and mettle ability. [B]Divine Deflection (Ex)[/B] The Universe Destroyer automatically deflect and returns to the user all Divine and higher abilities used against it unless the user is at least a High Lord Rank 5. This can only deflect abilities that need to be activated by declaring it (like [Effect] and Abrogate), not always active passive abilities like Ultimate Weapon Focus. [B]Divine Death (Su)[/B] The Universe Destroyer exudes an aura of death and doom for the immortals. This aura extend to the entire universe the Universe Destroyer currently occupies or 50 billion light years while outside a universe. This aura combine the effect of the Nullification Cosmic Ability, the Dead Zone and Divine Nullification Transcendental Ability and the Cosmic Nullification Omnific Ability but only work against creatures with divine rank. [B]God Killer (Ex)[/B] All the damage dealt by a Universe Destroyer count as magic and epic (artifacts) for the purpose of affecting Immortals. A Universe Destroyer ignore Transmortality and Transmigration unless the immortal have a divine rank equal or higher than 200. When a Universe Destroyer kill a deity this counts as if it killed him in his native plane (godly realm) to make sure he really died. A Universe Destroyer cannot be selected with Learned [X] Immunity by creatures with a Divine Rank. A Universe Destroyer ignore the Perfect Defense and Sophism abilities. [B]Hyperborean Celerity (Ex)[/B] For 1 round every 1d2 rounds, can make a double action just as if it had the Time Dilation Cosmic ability. [B]Hyperborean Construction (Ex)[/B] This construct is fashioned with the knowledge of the lost Hyperborean empire. This construct use d1000’s for Hit Dice and has maximum hit points per Hit Die. It gains a deflection and insight bonus equal to ¼ its HD to AC and CMD, and an antidivinity bonus to attack roll, save, checks, AC, DC, PR/SR, CMD, CMD equal to double its HD. Antidivinity is like a normal bonus but that work only against creatures with a divine rank. This antidivinity bonus its not calculated on this sheet. [B]Prana Generator (Ex)[/B] Little wonder that the generators of a Hyperborean spaceship run on Prana. It gains a perfection bonus equal to 1/5 its HD to attack roll, save, checks, AC, DC, PR/SR, CMD, CMD. [B]Rain of Death (Ex)[/B] A barrage of missile, deals 200d1.000+80.000 damage to all enemies targeted, ignore any form of concealment (even Nebulous, Interdimensional and similar abilities don’t work), range is extend to the entire universe the Universe Destroyer currently occupies or 50 billion light years while outside a universe. [B]Shield (Ex)[/B] The Hyperborean use ancient relics of the Time War for shielding for such massive ships and provide a 1.000.000 hp barrier that surrounds this craft. Damage done to the ship is applied to the shield first. It regenerates 100.000 health per round. [B]Tyrannical Domain (Ex)[/B] By manipulating the fundamental matrices of Fate and Chance, the Universe Destroyer can bend reality to allow for the best possible outcome in any given situation whilst simultaneously allowing for the least favorable outcome for all enemies. This ability mimics the "Inner Eye" Cosmic Ability, and the “Evil Eye” Transcendent Ability [extend to the same of divine death aura instead of divine aura]. [B]Universe Implosion (Ex)[/B] While inside a universe, the Universe Destroyer can start a dangerous chain reaction that ends up collapsing the universe in question. This requires the Universe Destroyer to spend 10 minutes (100 rounds) using its full-round action to channel deleterious entropic energy into the university. After 3 minutes the planar layers collapse (killing all Elder Ones who fail to make a Will saving throw DC 2265), after 6 minutes the planes collapse (killing all Old Ones who fail to make a Will saving throw DC 2265), after 9 minutes the dimensions collapse (killing all the First One who fail to make a Will saving throw DC 2265) and finally, after 10 minutes destroying the universe, throwing all its occupants into the Pleroma (in the overwhelming most cases, a death sentence) and killing the Demiurge or Time Lord of the Universe (unless he succeeds in making a Will saving throw DC 2265). In all cases in which the Immortals succeed on the saving throw, they manage to sever their bond with the universe and lose their divine template, returning mortal instead of dying. In the case of a High Lord instead of a Time Lord, if the destruction of the universe is not stopped, it loses a universe and drops one rank. If the Universe Destroyer is stopped before 10 minutes have passed, what has already been destroyed remains destroyed but it has to start the process and the 10 minutes all over again. The save DC is Charisma-based. [B]Warp Jump (Ex)[/B] This work like the starflight ability but allow to reach any destination in the Multiverse in 3d20 minutes (3 minutes with Inner Eye). [B]Warp Reality (Ex)[/B] The Universe Destroyer presence disrupt the fabric of space-time. This prevents the use of the Transattack Period, Transpersonal, Transtemporal, Transversal, and Ultimate Weapon Focus Transcendetal Abilities within the area of Divine Death for all Immortals unless the creature is a High Lord Rank 5 or higher. [/QUOTE]
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