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<blockquote data-quote="Beefermatic" data-source="post: 8729559" data-attributes="member: 6670757"><p>Hex is different as it is a multitude of different supernatural abilities. You don't have to go into a "hex state" to use hexes but rage powers require you to be in a rage first. Think of the Calm Emotions spell, that spell would negate a barbarian using their rage and by proxy their rage powers, but not all the various class features are equivalent.</p><p></p><p>So, for example, Rogue talents, those are all individual abilities that don't require a specific ability to use first. They're like feats only available to rogues.</p><p></p><p>Bardic Music and it's various abilities, Spellcasting and all spells, Rage and rage powers, a Paladin's Lay on Hands and their mercies, and a druid and their wildshapes are all a little different though as all those require a key ability that once negated negates all subsequent abilities.</p><p></p><p>Negate bardic music, they can't use any of their bardic performances, negate spellcasting and all their spells are negated, negate rage and all rage powers are negated, negate Lay on Hands and all mercies are negated, negate the ability to wildshape and all wildshape forms are unusable until you escape the range of the abrogate.</p><p></p><p>Feats, bloodline powers, various special abilities that don't require a key power, hexes, and monk abilities all don't have a keystone power though, thusly you could only negate them one at a time.</p><p></p><p>You could negate evasion, a specific hex, a feat, a monk ability, or a single bloodline ability just fine but not like a whole bloodline or all monk abilities, or all hexes or all feats. They all don't have a specific keystone power associated with it to target.</p></blockquote><p></p>
[QUOTE="Beefermatic, post: 8729559, member: 6670757"] Hex is different as it is a multitude of different supernatural abilities. You don't have to go into a "hex state" to use hexes but rage powers require you to be in a rage first. Think of the Calm Emotions spell, that spell would negate a barbarian using their rage and by proxy their rage powers, but not all the various class features are equivalent. So, for example, Rogue talents, those are all individual abilities that don't require a specific ability to use first. They're like feats only available to rogues. Bardic Music and it's various abilities, Spellcasting and all spells, Rage and rage powers, a Paladin's Lay on Hands and their mercies, and a druid and their wildshapes are all a little different though as all those require a key ability that once negated negates all subsequent abilities. Negate bardic music, they can't use any of their bardic performances, negate spellcasting and all their spells are negated, negate rage and all rage powers are negated, negate Lay on Hands and all mercies are negated, negate the ability to wildshape and all wildshape forms are unusable until you escape the range of the abrogate. Feats, bloodline powers, various special abilities that don't require a key power, hexes, and monk abilities all don't have a keystone power though, thusly you could only negate them one at a time. You could negate evasion, a specific hex, a feat, a monk ability, or a single bloodline ability just fine but not like a whole bloodline or all monk abilities, or all hexes or all feats. They all don't have a specific keystone power associated with it to target. [/QUOTE]
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