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<blockquote data-quote="Obly99" data-source="post: 8806039" data-attributes="member: 7035194"><p>This is my revisited version of the old Blind oracle template of the Book of Templates Deluxe of the 3.5</p><h3 style="text-align: center"><strong><span style="font-size: 26px">Blind Oracle Template</span></strong></h3><p>Oracles, great seers of the future and the supernatural, exist among virtually every race in the world. Their communities consider them paragons of wisdom and conduits for divine guidance. In order to tune out the distractions of the world around them, and show their dedication to their deity or powerful extraplanar entity, oracles are either struck blind by the divine beings they serve, or they blind themselves through elaborate and painful rituals.</p><p></p><p><strong>Appearance Changes</strong></p><p>Blind oracles look exactly like a typical member of their race, except their eyes are often milky white in color with no discernible retina or iris. In rare cases, an aspiring oracle plucks out his or her eyes in order to receive the knowledge from beyond the physical world.</p><p></p><p>Creating a Blind Oracle</p><p></p><p>“Blind Oracle” is an acquired template that can be added to any creature with an Intelligence, Wisdom and Charisma greater than 4. A Blind Oracle has all of the base creature’s characteristics except as noted here.</p><p></p><p><strong>CR:</strong> Same as the base creature +5.</p><p></p><p><strong>AL:</strong> Any, usually LN.</p><p></p><p><strong>Defensive Abilities:</strong> As the base creature plus the following.</p><p></p><p><strong>Insight of the World (Su):</strong> A blind oracle gains an insight bonus to AC and saving throws equal to its higher mental modifier. A blind oracle gains uncanny dodge and improved uncanny dodge as a barbarian with level equal to its HD.</p><p></p><p><strong>Neutrality (Su):</strong> A blind oracle is neutral with all the factions. A blind oracle is under a constant supernatural sanctuary effect but with the following difference: the save DC is 10 + ½ the HD of the blind oracle + the higher mental modifier of the blind oracle. If a creature fail the save against the effect, he cannot directly attack the blind oracle for 1 round (instead for the duration of the spell). The blind oracle cannot take hostile actions against a creature that does not have take hostile actions against him from the ending of the last turn. This hostile actions does not break the sanctuary effect.</p><p></p><p><strong>Special Qualities:</strong> As the base creature plus the following.</p><p></p><p><strong>World Vision (Su):</strong> A blind oracle has blindsight with a range of 10 feet per Hit Die the creature possesses. Beyond this range, the creature is totally blind. In this range the blind oracle benefit also of a <em>true seeing</em> spell.</p><p></p><p><strong>Immunities (Ex):</strong> A blind oracle is immune to all gaze attacks, as well as spells that rely on visual effects.</p><p></p><p><strong>Powers of Precognition (Sp):</strong> A mystical sense allows the blind oracle to sense the hidden and to see things with the mind’s eye. A blind oracle has the following spell-like abilities: Constant—comprehend languages, tongues; At will—augury, greater detect magic, identify, read magic, speak with animals, speak with plants; 4/day—divination, scrying, speak with dead; 1/day—analyze dweomer, commune, commune with nature, contact other plane, find the path, legend lore, locate creature, locate object, retrocognition; 1/month—akashic communion, discern location, glimpse of the akashic, vision. Caster level equals the blind oracle’s Hit Dice.</p><p></p><p><strong>Spellcasting:</strong> A blind oracle gains the ability to cast a small amount of spells from the cleric/oracle spell list. The caster level for this spells is equal to the HD of the blind oracle, the spellcasting modifier is its higher mental ability score, must prepare this spells in advance (as a cleric) and does not gains bonus spells slots for having high spellcasting modifier.</p><p></p><p><strong>Table: Blind oracle spells slots</strong></p><p></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>HD</strong></p> </td><td><p style="text-align: center"><strong>0</strong></p> </td><td><p style="text-align: center"><strong>1st</strong></p> </td><td><p style="text-align: center"><strong>2nd</strong></p> </td><td><p style="text-align: center"><strong>3rd</strong></p> </td><td><p style="text-align: center"><strong>4th</strong></p> </td><td><p style="text-align: center"><strong>5th</strong></p> </td><td><p style="text-align: center"><strong>6th</strong></p> </td><td><p style="text-align: center"><strong>7th</strong></p> </td><td><p style="text-align: center"><strong>8th</strong></p> </td><td><p style="text-align: center"><strong>9th</strong></p> </td></tr><tr><td><p style="text-align: center">1-3</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">4-6</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">7-9</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">10-12</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">13-15</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">16-18</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">19-21</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">22-24</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">-</p> </td></tr><tr><td><p style="text-align: center">25+</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">-</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td></tr></table><p></p><p><strong>Abilities:</strong> Strength -2, Dexterity -4, Constitution -2, Intelligence +6, Wisdom +6, Charisma +6.</p><p></p><p><strong>Skills:</strong> Blind oracles gains all Knowledge skills as class skills and may make all Knowledge skill checks untrained. They get a +8 insight bonus on Perception checks based on hearing and a racial bonus equal to ½ her HD on Knowledge checks.</p><p></p><p><strong>Organization:</strong> Blind oracles are often solitary, or they are unique individuals among normal members of the base creature type.</p><p></p><p></p><p><strong>Cyclopean All-Seeing CR 14</strong></p><p></p><p>Cyclop Blind Oracle Jotunblood</p><p></p><p>LN Huge humanoid (giant)</p><p></p><p><strong>Init</strong> +0; <strong>Senses</strong> low-light vision, scent, world vision 200 ft.; Perception +33 (+41 based on hearing)</p><p></p><p>DEFENSE</p><p></p><p><strong>AC</strong> 16, touch 9, flat-footed 16 (–4 Dex, +5 insight, +7 natural, –2 size)</p><p></p><p><strong>hp</strong> 170 (20d8+80)</p><p></p><p><strong>Fort</strong> +15, <strong>Ref</strong> +7, <strong>Will</strong> +22</p><p></p><p><strong>Defensive Abilities</strong> battle insight, ferocity, improved uncanny dodge, insight of the world, neutrality (DC 25), rock catching, uncanny dodge; <strong>Immune</strong> gaze attacks, visual effects; <strong>SR</strong> 28</p><p></p><p><strong>Weakness</strong> blind after 200 ft.</p><p></p><p>OFFENSE</p><p></p><p><strong>Speed</strong> 40 ft.</p><p></p><p><strong>Melee</strong> great club +22/+17/+12 (3d8+13)</p><p></p><p><strong>Ranged</strong> rock +11 (3d8+13)</p><p></p><p><strong>Space</strong> 15 ft.; <strong>Reach</strong> 15 ft.</p><p></p><p><strong>Special Attacks</strong> eye blast +9 touch (1d4 rounds, 60 ft-line, 10d6 force, Ref DC 26 half), improved rock throwing (150 ft.)</p><p></p><p><strong>Spell-Like Abilities</strong> (CL 20th; concentration +22)</p><p></p><p><strong>Constant</strong>—comprehend languages, tongues</p><p></p><p><strong>At will</strong>—augury, greater detect magic, identify, read magic, speak with animals, speak with plants</p><p></p><p><strong>4/day</strong>—divination, scrying (DC 16), speak with dead</p><p></p><p><strong>1/day</strong>—analyze dweomer, commune, commune with nature, contact other plane, find the path, legend lore, locate creature, locate object, retrocognition</p><p></p><p><strong>1/month</strong>—akashic communion, discern location, glimpse of the akashic, vision</p><p></p><p><strong>Blind Oracle Spells Prepared</strong> (CL 20th; concentration +25)</p><p></p><p><strong>7th</strong>—hymn of peace (DC 22)</p><p></p><p><strong>6th</strong>—greater dispel magic, word of recall</p><p></p><p><strong>5th</strong>—greater command (DC 20), plane shift (DC 20)</p><p></p><p>STATISTICS</p><p></p><p><strong>Str</strong> 28, <strong>Dex</strong> 2, <strong>Con</strong> 18, <strong>Int</strong> 16, <strong>Wis</strong> 20, <strong>Cha</strong> 14</p><p></p><p><strong>Base Atk</strong> +15; <strong>CMB</strong> +26 (+28 bull rush); <strong>CMD</strong> 37 (39 vs. bull rush)</p><p></p><p><strong>Feats</strong> Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved Initiative, Intimidating Prowess, Power Attack, Skill Focus (Bluff, Diplomacy)</p><p></p><p><strong>Skills</strong> Bluff +28, Diplomacy +28, Intimidate +11, Knowledge (all) +13, Perception +33 (+41 based on hearing), Profession (soothsayer) +28, Sense Motive +15, Spellcraft +13; <strong>Racial Modifiers</strong> +8 racial bonus on Perception, +8 insight bonus on Perception based on hearing, +10 racial bonus on Knowledge</p><p></p><p><strong>Languages</strong> Common, Cyclops, Giant; comprehend languages, tongues</p><p></p><p><strong>SQ</strong> flash of insight, powers of precognition</p><p></p><p>SPECIAL ABILITIES</p><p></p><p><strong>Flash of Insight (Su)</strong></p><p>Once per day as an immediate action, a cyclops can peer into an occluded visual spectrum of possible futures, gaining insight that allows it to select the exact result of one die roll before the roll is made. This effect can alter an action taken by the cyclops only, and cannot be applied to the rolls of others.</p></blockquote><p></p>
[QUOTE="Obly99, post: 8806039, member: 7035194"] This is my revisited version of the old Blind oracle template of the Book of Templates Deluxe of the 3.5 [HEADING=2][CENTER][B][SIZE=7]Blind Oracle Template[/SIZE][/B][/CENTER][/HEADING] Oracles, great seers of the future and the supernatural, exist among virtually every race in the world. Their communities consider them paragons of wisdom and conduits for divine guidance. In order to tune out the distractions of the world around them, and show their dedication to their deity or powerful extraplanar entity, oracles are either struck blind by the divine beings they serve, or they blind themselves through elaborate and painful rituals. [B]Appearance Changes[/B] Blind oracles look exactly like a typical member of their race, except their eyes are often milky white in color with no discernible retina or iris. In rare cases, an aspiring oracle plucks out his or her eyes in order to receive the knowledge from beyond the physical world. Creating a Blind Oracle “Blind Oracle” is an acquired template that can be added to any creature with an Intelligence, Wisdom and Charisma greater than 4. A Blind Oracle has all of the base creature’s characteristics except as noted here. [B]CR:[/B] Same as the base creature +5. [B]AL:[/B] Any, usually LN. [B]Defensive Abilities:[/B] As the base creature plus the following. [B]Insight of the World (Su):[/B] A blind oracle gains an insight bonus to AC and saving throws equal to its higher mental modifier. A blind oracle gains uncanny dodge and improved uncanny dodge as a barbarian with level equal to its HD. [B]Neutrality (Su):[/B] A blind oracle is neutral with all the factions. A blind oracle is under a constant supernatural sanctuary effect but with the following difference: the save DC is 10 + ½ the HD of the blind oracle + the higher mental modifier of the blind oracle. If a creature fail the save against the effect, he cannot directly attack the blind oracle for 1 round (instead for the duration of the spell). The blind oracle cannot take hostile actions against a creature that does not have take hostile actions against him from the ending of the last turn. This hostile actions does not break the sanctuary effect. [B]Special Qualities:[/B] As the base creature plus the following. [B]World Vision (Su):[/B] A blind oracle has blindsight with a range of 10 feet per Hit Die the creature possesses. Beyond this range, the creature is totally blind. In this range the blind oracle benefit also of a [I]true seeing[/I] spell. [B]Immunities (Ex):[/B] A blind oracle is immune to all gaze attacks, as well as spells that rely on visual effects. [B]Powers of Precognition (Sp):[/B] A mystical sense allows the blind oracle to sense the hidden and to see things with the mind’s eye. A blind oracle has the following spell-like abilities: Constant—comprehend languages, tongues; At will—augury, greater detect magic, identify, read magic, speak with animals, speak with plants; 4/day—divination, scrying, speak with dead; 1/day—analyze dweomer, commune, commune with nature, contact other plane, find the path, legend lore, locate creature, locate object, retrocognition; 1/month—akashic communion, discern location, glimpse of the akashic, vision. Caster level equals the blind oracle’s Hit Dice. [B]Spellcasting:[/B] A blind oracle gains the ability to cast a small amount of spells from the cleric/oracle spell list. The caster level for this spells is equal to the HD of the blind oracle, the spellcasting modifier is its higher mental ability score, must prepare this spells in advance (as a cleric) and does not gains bonus spells slots for having high spellcasting modifier. [B]Table: Blind oracle spells slots[/B] [TABLE] [TR] [TD][CENTER][B]HD[/B][/CENTER][/TD] [TD][CENTER][B]0[/B][/CENTER][/TD] [TD][CENTER][B]1st[/B][/CENTER][/TD] [TD][CENTER][B]2nd[/B][/CENTER][/TD] [TD][CENTER][B]3rd[/B][/CENTER][/TD] [TD][CENTER][B]4th[/B][/CENTER][/TD] [TD][CENTER][B]5th[/B][/CENTER][/TD] [TD][CENTER][B]6th[/B][/CENTER][/TD] [TD][CENTER][B]7th[/B][/CENTER][/TD] [TD][CENTER][B]8th[/B][/CENTER][/TD] [TD][CENTER][B]9th[/B][/CENTER][/TD] [/TR] [TR] [TD][CENTER]1-3[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]4-6[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]7-9[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]10-12[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]13-15[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]16-18[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]19-21[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]22-24[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [/TR] [TR] [TD][CENTER]25+[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]-[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [/TR] [/TABLE] [B]Abilities:[/B] Strength -2, Dexterity -4, Constitution -2, Intelligence +6, Wisdom +6, Charisma +6. [B]Skills:[/B] Blind oracles gains all Knowledge skills as class skills and may make all Knowledge skill checks untrained. They get a +8 insight bonus on Perception checks based on hearing and a racial bonus equal to ½ her HD on Knowledge checks. [B]Organization:[/B] Blind oracles are often solitary, or they are unique individuals among normal members of the base creature type. [B]Cyclopean All-Seeing CR 14[/B] Cyclop Blind Oracle Jotunblood LN Huge humanoid (giant) [B]Init[/B] +0; [B]Senses[/B] low-light vision, scent, world vision 200 ft.; Perception +33 (+41 based on hearing) DEFENSE [B]AC[/B] 16, touch 9, flat-footed 16 (–4 Dex, +5 insight, +7 natural, –2 size) [B]hp[/B] 170 (20d8+80) [B]Fort[/B] +15, [B]Ref[/B] +7, [B]Will[/B] +22 [B]Defensive Abilities[/B] battle insight, ferocity, improved uncanny dodge, insight of the world, neutrality (DC 25), rock catching, uncanny dodge; [B]Immune[/B] gaze attacks, visual effects; [B]SR[/B] 28 [B]Weakness[/B] blind after 200 ft. OFFENSE [B]Speed[/B] 40 ft. [B]Melee[/B] great club +22/+17/+12 (3d8+13) [B]Ranged[/B] rock +11 (3d8+13) [B]Space[/B] 15 ft.; [B]Reach[/B] 15 ft. [B]Special Attacks[/B] eye blast +9 touch (1d4 rounds, 60 ft-line, 10d6 force, Ref DC 26 half), improved rock throwing (150 ft.) [B]Spell-Like Abilities[/B] (CL 20th; concentration +22) [B]Constant[/B]—comprehend languages, tongues [B]At will[/B]—augury, greater detect magic, identify, read magic, speak with animals, speak with plants [B]4/day[/B]—divination, scrying (DC 16), speak with dead [B]1/day[/B]—analyze dweomer, commune, commune with nature, contact other plane, find the path, legend lore, locate creature, locate object, retrocognition [B]1/month[/B]—akashic communion, discern location, glimpse of the akashic, vision [B]Blind Oracle Spells Prepared[/B] (CL 20th; concentration +25) [B]7th[/B]—hymn of peace (DC 22) [B]6th[/B]—greater dispel magic, word of recall [B]5th[/B]—greater command (DC 20), plane shift (DC 20) STATISTICS [B]Str[/B] 28, [B]Dex[/B] 2, [B]Con[/B] 18, [B]Int[/B] 16, [B]Wis[/B] 20, [B]Cha[/B] 14 [B]Base Atk[/B] +15; [B]CMB[/B] +26 (+28 bull rush); [B]CMD[/B] 37 (39 vs. bull rush) [B]Feats[/B] Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved Initiative, Intimidating Prowess, Power Attack, Skill Focus (Bluff, Diplomacy) [B]Skills[/B] Bluff +28, Diplomacy +28, Intimidate +11, Knowledge (all) +13, Perception +33 (+41 based on hearing), Profession (soothsayer) +28, Sense Motive +15, Spellcraft +13; [B]Racial Modifiers[/B] +8 racial bonus on Perception, +8 insight bonus on Perception based on hearing, +10 racial bonus on Knowledge [B]Languages[/B] Common, Cyclops, Giant; comprehend languages, tongues [B]SQ[/B] flash of insight, powers of precognition SPECIAL ABILITIES [B]Flash of Insight (Su)[/B] Once per day as an immediate action, a cyclops can peer into an occluded visual spectrum of possible futures, gaining insight that allows it to select the exact result of one die roll before the roll is made. This effect can alter an action taken by the cyclops only, and cannot be applied to the rolls of others. [/QUOTE]
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