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<blockquote data-quote="Obly99" data-source="post: 9508306" data-attributes="member: 7035194"><p>Well, after years another conversion of Disney villains. I take some inspirations from the <a href="https://www.reddit.com/r/UnearthedArcana/comments/a4mu68/be_prepared_disney_villain_boss_monsters_v02/" target="_blank">5e version</a> of <a href="https://www.reddit.com/user/stuntmantan/" target="_blank">stuntmantan</a>.</p><p></p><p style="text-align: center"><strong><span style="font-size: 26px">Shan Yu CR 20</span></strong></p><p>Advanced human</p><p></p><p>CE Medium humanoid (human)</p><p><strong>Init</strong> +10; Perception +27</p><p></p><p>DEFENSE</p><p><strong>AC</strong> 36, touch 21, flat-footed 30 (+8 armor, +5 deflection, +6 Dex, +7 natural)</p><p><strong>hp</strong> 289 hp (17d10+119)</p><p><strong>Fort </strong>+22, <strong>Ref</strong> +21, <strong>Will</strong> +17; +5 against traps</p><p><strong>Defensive Abilities</strong> danger sense +5, improved uncanny dodge, indomitable, ferocity, uncanny dodge; <strong>DR</strong> 4/—; <strong>Immune</strong> charm, compulsion, fear; <strong>SR</strong> 31</p><p></p><p>OFFENSE</p><p><strong>Speed</strong> 40 ft.</p><p><strong>Melee</strong> +5 speed bastard sword +31/+31/+26/+21/+16 (1d10+18/17-20), or unarmed strike +26/+21/+16/+11 (1d3+9)</p><p><strong>Special Attacks</strong> battle cry, command ally, greater rage 43 rounds/day (+3 melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will save; –2 AC, 51 temporary hp), rage powers (brawler, ferocious mount, greater brawler, guarded stance, low-light vision, night vision, renewed vigor [5d8+7], scent), rallying cry</p><p></p><p><strong>Str</strong> 28, <strong>Dex</strong> 22, <strong>Con</strong> 24, <strong>Int</strong> 24, <strong>Wis</strong> 24, <strong>Cha</strong> 26</p><p></p><p><strong>Base Atk</strong> +17; <strong>CMB</strong> +26 (+28 sunder); <strong>CMD</strong> 47 (49 vs. sunder)</p><p></p><p><strong>Feats</strong> Combat Reflexes, Extra Followers, Improved Critical (bastard sword), Improved Initiative, Improved SunderB, Improved Vital Strike, Improved Unarmed Strike, Mounted Combat, Power Attack, Vile Leadership (25 score; cohort human slayer 15), Vital Strike</p><p></p><p><strong>Huns bonus feats</strong> Improved Mounted Archery, Mounted Archery, Trick Riding</p><p></p><p><strong>Skills</strong> Acrobatics +26, Climb +29, Disable Device +23, Handle Animal +28, Intimidate +28, Perception +27, Ride +26, Stealth +26, Sense Motive +27, Survival +27, Swim +29</p><p></p><p><strong>Languages</strong> Ancient Chinese, Hun</p><p></p><p><strong>SQ</strong> animal companion (bird), brute, cavalry training, fast movement, powerful build, pillage, tireless rage, huns lord</p><p></p><p><strong>Gears</strong> belt of physical perfection +6, headband of mental perfection +6 (disable device, handle animal, swim), cloak of resistance +5, amulet of natural armor +5, ring of protection +5, braces of armor +8, +5 speed bastard sword</p><p></p><p>When raging, Shan Yu’s statistics are:</p><p></p><p><strong>Senses</strong> darkvision 60 ft., low-light vision, scent</p><p></p><p><strong>AC</strong> 39, touch 24, flat-footed 28 (+8 armor, +5 deflection, +5 dodge, +6 Dex, +7 natural, –2 rage) [with guarded stance active]</p><p></p><p><strong>hp</strong> 340 hp (17d10+119 plus 51 temporary)</p><p></p><p><strong>Will</strong> +20</p><p></p><p><strong>Melee</strong> +5 speed bastard sword +34/+34/+29/+24/+19 (2d10+21/17-20), or unarmed strike +27/+27/+22/+17/+12 (2d6+11)</p><p></p><p><strong>CMB</strong> +29 (+31 sunder); <strong>CMD</strong> 50 (52 vs. sunder)</p><p></p><p><strong>Battle Cry (Ex)</strong></p><p>Once per day, as a standard action, Shan Yu can empower all allies within 120 ft. other than himself. All allies in this area that can hear him gain +4 moral bonus on attack rolls and immunity to fear for 1 minute. Shan Yu can then make one melee attack as a swift action.</p><p></p><p><strong>Brute (Ex)</strong></p><p>A melee weapon deals two extra dice of its damage when Shan Yu hits with it while in rage (included in the rage version).</p><p></p><p><strong>Cavalry Training (Ex)</strong></p><p>The Mounted Combat feat does no consume an immediate action when used by Shan Yu and he can also negate an additional number of hits against his mount per round using the Mounted Combat feat equal to his Dexterity bonus (this does not stack with Trick Riding). Once per round as an immediate action, Shan Yu can substitute a Ride check for a single Reflex saving throw his mount must make. If his mount moves its speed or less, Shan Yu can still take a full-attack action (instead of only an attack action). Shan Yu gains Improved Mounted Archery, Mounted Archery, and Trick Riding as a bonus feats.</p><p></p><p><strong>Command Ally (Ex)</strong></p><p>Shan Yu targets one ally he can see within 30 feet of him as a swift action. If the target can see or hear him, the target can make one weapon attack using his immediate action and has +4 moral bonus on the attack and damage roll.</p><p></p><p><strong>Huns Lord</strong></p><p>Shan Yu gains</p><ul> <li data-xf-list-type="ul"><p style="text-align: left">the nature bond (animal companion) class feature of a druid</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">the damage reduction, danger sense, fast movement, improved uncanny dodge, rage/greater rage, rage powers, tireless rage, and uncanny dodge of an unchained barbarian</p> </li> </ul><p>using his HD as his level in this classes for calculate their bonus.</p><p></p><p><strong>Indomitable (Ex)</strong></p><p>Three times per day, Shan Yu can reroll a saving throw he fails. He must use the new roll, even if worst of the original.</p><p></p><p><strong>Pillage (Ex)</strong></p><p>Shan Yu gains Improved Sunder as a bonus feat without the need to meet its prerequisites. Also, when Shan Yu makes a melee attack against an object or structure he deals double damage to it and ignore any hardness that is less of 20.</p><p></p><p><strong>Rallying Cry (Ex)</strong></p><p>Shan Yu can direct and motivate his allies to act immediately. As a standard action, Shan Yu may grant an extra move action to all of his allies within 30 feet (but not to himself). Each of the affected allies takes this extra move action immediately, acting in their current initiative order. This extra action does not affect the allies’ initiative count; the round continues normally after the Shan Yu’s turn is over. A creature can benefit from this effect only once per round, even if multiple rallying cry are used in the same round. If an ally chooses not to take the extra move action, it is lost. After using this ability, Shan Yu cannot use it again until 10 minutes have passed.</p><p></p><p></p><p></p><p><strong>Hayabusa the Falcon</strong></p><p></p><p>Male bird animal companion</p><p></p><p>N Small animal</p><p></p><p><strong>Init</strong> +9; <strong>Senses</strong> low-light vision; Perception +21</p><p></p><p>DEFENSE</p><p></p><p><strong>AC</strong> 28, touch x, flat-footed x (+5 Dex, +1 dodge, +11 natural, +1 size)</p><p></p><p><strong>hp</strong> 105 (14d8+42)</p><p></p><p><strong>Fort</strong> +11, <strong>Ref</strong> +14, <strong>Will</strong> +6; +4 vs. enchantments</p><p></p><p><strong>Defensive Abilities</strong> devotion, improved evasion</p><p></p><p>OFFENSE</p><p></p><p><strong>Speed</strong> 10 ft., fly 80 ft. (average)</p><p></p><p><strong>Melee</strong> bite +16 (1d4+4), 2 talons +16 (1d4+4)</p><p></p><p>STATISTICS</p><p></p><p><strong>Str</strong> 18, <strong>Dex</strong> 20, <strong>Con</strong> 14, <strong>Int</strong> 4, <strong>Wis</strong> 14, <strong>Cha</strong> 6</p><p></p><p><strong>Base Atk</strong> +10; <strong>CMB</strong> +13; <strong>CMD</strong> 30</p><p></p><p><strong>Feats</strong> Dodge, Improved Initiative, MultiattackB, Skill Focus (perception, stealth), Power Attack, Toughness, Weapon Finesse</p><p></p><p><strong>Skills</strong> Perception +21, Stealth +19</p><p></p><p><strong>Languages</strong> Huns (cannot speak)</p><p></p><p><strong>SQ</strong> link, share spells</p><p></p><p><a href="https://www.reddit.com/r/disney/comments/62svzl/shan_yu_fan_art_by_chinzoo_chinzoo/" target="_blank">Image Link</a></p></blockquote><p></p>
[QUOTE="Obly99, post: 9508306, member: 7035194"] Well, after years another conversion of Disney villains. I take some inspirations from the [URL='https://www.reddit.com/r/UnearthedArcana/comments/a4mu68/be_prepared_disney_villain_boss_monsters_v02/']5e version[/URL] of [URL='https://www.reddit.com/user/stuntmantan/']stuntmantan[/URL]. [CENTER][B][SIZE=7]Shan Yu CR 20[/SIZE][/B][/CENTER] Advanced human CE Medium humanoid (human) [B]Init[/B] +10; Perception +27 DEFENSE [B]AC[/B] 36, touch 21, flat-footed 30 (+8 armor, +5 deflection, +6 Dex, +7 natural) [B]hp[/B] 289 hp (17d10+119) [B]Fort [/B]+22, [B]Ref[/B] +21, [B]Will[/B] +17; +5 against traps [B]Defensive Abilities[/B] danger sense +5, improved uncanny dodge, indomitable, ferocity, uncanny dodge; [B]DR[/B] 4/—; [B]Immune[/B] charm, compulsion, fear; [B]SR[/B] 31 OFFENSE [B]Speed[/B] 40 ft. [B]Melee[/B] +5 speed bastard sword +31/+31/+26/+21/+16 (1d10+18/17-20), or unarmed strike +26/+21/+16/+11 (1d3+9) [B]Special Attacks[/B] battle cry, command ally, greater rage 43 rounds/day (+3 melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will save; –2 AC, 51 temporary hp), rage powers (brawler, ferocious mount, greater brawler, guarded stance, low-light vision, night vision, renewed vigor [5d8+7], scent), rallying cry [B]Str[/B] 28, [B]Dex[/B] 22, [B]Con[/B] 24, [B]Int[/B] 24, [B]Wis[/B] 24, [B]Cha[/B] 26 [B]Base Atk[/B] +17; [B]CMB[/B] +26 (+28 sunder); [B]CMD[/B] 47 (49 vs. sunder) [B]Feats[/B] Combat Reflexes, Extra Followers, Improved Critical (bastard sword), Improved Initiative, Improved SunderB, Improved Vital Strike, Improved Unarmed Strike, Mounted Combat, Power Attack, Vile Leadership (25 score; cohort human slayer 15), Vital Strike [B]Huns bonus feats[/B] Improved Mounted Archery, Mounted Archery, Trick Riding [B]Skills[/B] Acrobatics +26, Climb +29, Disable Device +23, Handle Animal +28, Intimidate +28, Perception +27, Ride +26, Stealth +26, Sense Motive +27, Survival +27, Swim +29 [B]Languages[/B] Ancient Chinese, Hun [B]SQ[/B] animal companion (bird), brute, cavalry training, fast movement, powerful build, pillage, tireless rage, huns lord [B]Gears[/B] belt of physical perfection +6, headband of mental perfection +6 (disable device, handle animal, swim), cloak of resistance +5, amulet of natural armor +5, ring of protection +5, braces of armor +8, +5 speed bastard sword When raging, Shan Yu’s statistics are: [B]Senses[/B] darkvision 60 ft., low-light vision, scent [B]AC[/B] 39, touch 24, flat-footed 28 (+8 armor, +5 deflection, +5 dodge, +6 Dex, +7 natural, –2 rage) [with guarded stance active] [B]hp[/B] 340 hp (17d10+119 plus 51 temporary) [B]Will[/B] +20 [B]Melee[/B] +5 speed bastard sword +34/+34/+29/+24/+19 (2d10+21/17-20), or unarmed strike +27/+27/+22/+17/+12 (2d6+11) [B]CMB[/B] +29 (+31 sunder); [B]CMD[/B] 50 (52 vs. sunder) [B]Battle Cry (Ex)[/B] Once per day, as a standard action, Shan Yu can empower all allies within 120 ft. other than himself. All allies in this area that can hear him gain +4 moral bonus on attack rolls and immunity to fear for 1 minute. Shan Yu can then make one melee attack as a swift action. [B]Brute (Ex)[/B] A melee weapon deals two extra dice of its damage when Shan Yu hits with it while in rage (included in the rage version). [B]Cavalry Training (Ex)[/B] The Mounted Combat feat does no consume an immediate action when used by Shan Yu and he can also negate an additional number of hits against his mount per round using the Mounted Combat feat equal to his Dexterity bonus (this does not stack with Trick Riding). Once per round as an immediate action, Shan Yu can substitute a Ride check for a single Reflex saving throw his mount must make. If his mount moves its speed or less, Shan Yu can still take a full-attack action (instead of only an attack action). Shan Yu gains Improved Mounted Archery, Mounted Archery, and Trick Riding as a bonus feats. [B]Command Ally (Ex)[/B] Shan Yu targets one ally he can see within 30 feet of him as a swift action. If the target can see or hear him, the target can make one weapon attack using his immediate action and has +4 moral bonus on the attack and damage roll. [B]Huns Lord[/B] Shan Yu gains [LIST] [*][LEFT]the nature bond (animal companion) class feature of a druid[/LEFT] [*][LEFT]the damage reduction, danger sense, fast movement, improved uncanny dodge, rage/greater rage, rage powers, tireless rage, and uncanny dodge of an unchained barbarian[/LEFT] [/LIST] using his HD as his level in this classes for calculate their bonus. [B]Indomitable (Ex)[/B] Three times per day, Shan Yu can reroll a saving throw he fails. He must use the new roll, even if worst of the original. [B]Pillage (Ex)[/B] Shan Yu gains Improved Sunder as a bonus feat without the need to meet its prerequisites. Also, when Shan Yu makes a melee attack against an object or structure he deals double damage to it and ignore any hardness that is less of 20. [B]Rallying Cry (Ex)[/B] Shan Yu can direct and motivate his allies to act immediately. As a standard action, Shan Yu may grant an extra move action to all of his allies within 30 feet (but not to himself). Each of the affected allies takes this extra move action immediately, acting in their current initiative order. This extra action does not affect the allies’ initiative count; the round continues normally after the Shan Yu’s turn is over. A creature can benefit from this effect only once per round, even if multiple rallying cry are used in the same round. If an ally chooses not to take the extra move action, it is lost. After using this ability, Shan Yu cannot use it again until 10 minutes have passed. [B]Hayabusa the Falcon[/B] Male bird animal companion N Small animal [B]Init[/B] +9; [B]Senses[/B] low-light vision; Perception +21 DEFENSE [B]AC[/B] 28, touch x, flat-footed x (+5 Dex, +1 dodge, +11 natural, +1 size) [B]hp[/B] 105 (14d8+42) [B]Fort[/B] +11, [B]Ref[/B] +14, [B]Will[/B] +6; +4 vs. enchantments [B]Defensive Abilities[/B] devotion, improved evasion OFFENSE [B]Speed[/B] 10 ft., fly 80 ft. (average) [B]Melee[/B] bite +16 (1d4+4), 2 talons +16 (1d4+4) STATISTICS [B]Str[/B] 18, [B]Dex[/B] 20, [B]Con[/B] 14, [B]Int[/B] 4, [B]Wis[/B] 14, [B]Cha[/B] 6 [B]Base Atk[/B] +10; [B]CMB[/B] +13; [B]CMD[/B] 30 [B]Feats[/B] Dodge, Improved Initiative, MultiattackB, Skill Focus (perception, stealth), Power Attack, Toughness, Weapon Finesse [B]Skills[/B] Perception +21, Stealth +19 [B]Languages[/B] Huns (cannot speak) [B]SQ[/B] link, share spells [URL='https://www.reddit.com/r/disney/comments/62svzl/shan_yu_fan_art_by_chinzoo_chinzoo/']Image Link[/URL] [/QUOTE]
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