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Things I learn from being a DM for 400 Adventure League sessions.
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<blockquote data-quote="jasper" data-source="post: 8947165" data-attributes="member: 277"><p>SKULLY HAS 114 NAMES IN 401 SESSION. BE COOL AND DON'T GET YOUR NAME ON SKULLY. My few home games the players know i will kill them if they get majorly stupid and don't work as team. So less death there because nearly the same players all the time. Petrification happens as often as the pc fails to make it save but I have not yet had a whole party fail their pertification saves. I had people banished to or fell to another plane which cost them 50 downtime days to get back. </p><p>Does reducing Ten Towns to Two and Quarter Towns before giving goddess named Auril a scroll of Tarrasque summoning count as lost of life of NPCS. </p><p></p><p>I do have some regular players who don't mind losing their PC and since the death penalty of losing magic items or gold has gone away, some players are more reckless.</p></blockquote><p></p>
[QUOTE="jasper, post: 8947165, member: 277"] SKULLY HAS 114 NAMES IN 401 SESSION. BE COOL AND DON'T GET YOUR NAME ON SKULLY. My few home games the players know i will kill them if they get majorly stupid and don't work as team. So less death there because nearly the same players all the time. Petrification happens as often as the pc fails to make it save but I have not yet had a whole party fail their pertification saves. I had people banished to or fell to another plane which cost them 50 downtime days to get back. Does reducing Ten Towns to Two and Quarter Towns before giving goddess named Auril a scroll of Tarrasque summoning count as lost of life of NPCS. I do have some regular players who don't mind losing their PC and since the death penalty of losing magic items or gold has gone away, some players are more reckless. [/QUOTE]
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