jasper
Rotten DM
Things I learn from being a DM for 400 Adventure League sessions.
1. The rules and guidance will always be adjusted, late, and location will change.
2. Players will be from all races, education levels, economy levels, skill levels, interest levels, and various backgrounds.
3. Some people will love your DM style and others will hate it. Both will talk about you.
4. Reputation for starting on time is important. Wish the players would be on time.
5. DMing for Autistic and other special needs players is interesting, a joy, and sometimes a pain.
6. Players will give you with snackage, dice, and other gifts. Thank them.
7. Run the adventures/modules you want to run.
8. Don’t run when not feeling well.
9. Say no to your players as needed. Talk about safety tools with them.
10. I will spend more than I should.
11. Breaks are important. Both physical and mental.
12. Listen to constructive feedback.
13. What the internet and forums think is a big deal will be dismissed by causal players.
1. The rules and guidance will always be adjusted, late, and location will change.
2. Players will be from all races, education levels, economy levels, skill levels, interest levels, and various backgrounds.
3. Some people will love your DM style and others will hate it. Both will talk about you.
4. Reputation for starting on time is important. Wish the players would be on time.
5. DMing for Autistic and other special needs players is interesting, a joy, and sometimes a pain.
6. Players will give you with snackage, dice, and other gifts. Thank them.
7. Run the adventures/modules you want to run.
8. Don’t run when not feeling well.
9. Say no to your players as needed. Talk about safety tools with them.
10. I will spend more than I should.
11. Breaks are important. Both physical and mental.
12. Listen to constructive feedback.
13. What the internet and forums think is a big deal will be dismissed by causal players.