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<blockquote data-quote="JohnSnow" data-source="post: 2397900" data-attributes="member: 32164"><p>This begs a question. If you could build this tool, and it made it simpler and more streamlined to stat up monsters, why hasn't Wizards of the Coast built their own tool <em>for internal use?</em> They could justify the cost in the greatly reduced staff time. Essentially, they'd be making "monster prep tools"? Is it job security for those who do stat blocks? Are they afraid that if they created such a tool they'd be out of a job?</p><p></p><p>And once they'd built the toolkit, they could sell it to gamers as a value-added project. That way the programming cost is amortized as game development, and the product is just a cash cow?</p><p></p><p>As another example, one of the guys in my gaming group who's much more facile with Microsoft Excel than me created an "auto-calculating" D&D character sheet. You fill in your attributes, feats, ranks and equipment and it spits out the modifiers. His doesn't consider EVERYTHING but it's pretty darn useful.</p><p></p><p>Why don't more of the people at game companies come up with stuff like this? I'd sure pay cold hard cash for those tools.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 2397900, member: 32164"] This begs a question. If you could build this tool, and it made it simpler and more streamlined to stat up monsters, why hasn't Wizards of the Coast built their own tool [i]for internal use?[/i] They could justify the cost in the greatly reduced staff time. Essentially, they'd be making "monster prep tools"? Is it job security for those who do stat blocks? Are they afraid that if they created such a tool they'd be out of a job? And once they'd built the toolkit, they could sell it to gamers as a value-added project. That way the programming cost is amortized as game development, and the product is just a cash cow? As another example, one of the guys in my gaming group who's much more facile with Microsoft Excel than me created an "auto-calculating" D&D character sheet. You fill in your attributes, feats, ranks and equipment and it spits out the modifiers. His doesn't consider EVERYTHING but it's pretty darn useful. Why don't more of the people at game companies come up with stuff like this? I'd sure pay cold hard cash for those tools. [/QUOTE]
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