-More emphasis on Fey (love that drow are now fey)
-New take on devils/demons
-New cosmology
-Less gear dependency (no more Christmas tree effect)
-Better math
-Per day, per encounter and at will abilities
-No more full attacks
-No more 5 ft. step
-Defences
-Removal of Touch and Flat-footed AC
-Monster design model
-Power sources
-Roles
-Alignment no longer having a mechanical affect on play
-No more save or die/suck
-Removal of critical confirmation rolls
-Less exponential growth of characters (sweet spot over 30 levels etc)
-New take on devils/demons
-New cosmology
-Less gear dependency (no more Christmas tree effect)
-Better math
-Per day, per encounter and at will abilities
-No more full attacks
-No more 5 ft. step
-Defences
-Removal of Touch and Flat-footed AC
-Monster design model
-Power sources
-Roles
-Alignment no longer having a mechanical affect on play
-No more save or die/suck
-Removal of critical confirmation rolls
-Less exponential growth of characters (sweet spot over 30 levels etc)