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Things You Think Would Improve the Game That We WON'T See
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<blockquote data-quote="Gorck" data-source="post: 9256652" data-attributes="member: 7037537"><p>I was thinking of that too. One of the concerns with Spell Points is that you would be able to cast multiple high level spells (like Wish or Time Stop) every day, which would be too powerful. The solution would be either A) remove certain high level spells from the Sorcerer list, or B) use the Warlock chassis that limits spells to 5th level (with some kind of Mystic Arcanum equivalent).</p><p></p><p>I would lean more towards option A and remove the problematic spells from the Sorcerer list. Certain high level spells seem, to me, to make more sense as something that would need to be learned from a book or scroll or dusty old tome hidden away in a Wizard's tower, rather than something a Sorcerer would climb out of his bedroll one morning and say, "Hey guys, I had an epiphany last night. I think I figured out how to stop time for everyone around other than myself." This would help to further make them NotWizards.</p></blockquote><p></p>
[QUOTE="Gorck, post: 9256652, member: 7037537"] I was thinking of that too. One of the concerns with Spell Points is that you would be able to cast multiple high level spells (like Wish or Time Stop) every day, which would be too powerful. The solution would be either A) remove certain high level spells from the Sorcerer list, or B) use the Warlock chassis that limits spells to 5th level (with some kind of Mystic Arcanum equivalent). I would lean more towards option A and remove the problematic spells from the Sorcerer list. Certain high level spells seem, to me, to make more sense as something that would need to be learned from a book or scroll or dusty old tome hidden away in a Wizard's tower, rather than something a Sorcerer would climb out of his bedroll one morning and say, "Hey guys, I had an epiphany last night. I think I figured out how to stop time for everyone around other than myself." This would help to further make them NotWizards. [/QUOTE]
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