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Things You Think Would Improve the Game That We WON'T See
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<blockquote data-quote="MNblockhead" data-source="post: 9260469" data-attributes="member: 6796661"><p>Not the most people. You need to sell <em>enough</em> units as at a profit sufficient to "feed your family."</p><p></p><p>Luxury and niche goods exist and do well for their merchants.</p><p></p><p>Strange to be siding with Micah here. Overall I have no issues with WotC, enjoy 5e, and am fine with what I've seen of the revised rules so far. But no game is going to be right for everyone and the mass popularity of 5e and the economics involved make it much less likely that WotC is going to take huge risks, be on the bleeding edge of game design, or servicing less popular preferences.</p><p></p><p>That gives other game publishers room to fill unmet needs for the smaller audiences that are either still large enough, or are willing to spend more for their niche preferences, to make a market.</p><p></p><p>And then there are communities to further fill in the gaps that market doesn't satisfy. Everything published by smaller publishers and or none-profit making community creations are just as "good" to those who enjoy them as the more popular products.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9260469, member: 6796661"] Not the most people. You need to sell [I]enough[/I] units as at a profit sufficient to "feed your family." Luxury and niche goods exist and do well for their merchants. Strange to be siding with Micah here. Overall I have no issues with WotC, enjoy 5e, and am fine with what I've seen of the revised rules so far. But no game is going to be right for everyone and the mass popularity of 5e and the economics involved make it much less likely that WotC is going to take huge risks, be on the bleeding edge of game design, or servicing less popular preferences. That gives other game publishers room to fill unmet needs for the smaller audiences that are either still large enough, or are willing to spend more for their niche preferences, to make a market. And then there are communities to further fill in the gaps that market doesn't satisfy. Everything published by smaller publishers and or none-profit making community creations are just as "good" to those who enjoy them as the more popular products. [/QUOTE]
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