Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Things You Think Would Improve the Game That We WON'T See
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 9273664" data-attributes="member: 63508"><p>I actually agree somewhat.</p><p></p><p>ASI should not be assumed for all PCs.</p><p></p><p>Ability scores really should only increase </p><ul> <li data-xf-list-type="ul">Magic items (Controlled by DM)</li> <li data-xf-list-type="ul">Downtime training (Controlled by DM)</li> <li data-xf-list-type="ul">Curses and Transformation<ul> <li data-xf-list-type="ul">Dragonblod</li> <li data-xf-list-type="ul">Fey Boons</li> <li data-xf-list-type="ul">Lichdom</li> <li data-xf-list-type="ul">Lycantropy</li> <li data-xf-list-type="ul">Vampirism</li> </ul></li> <li data-xf-list-type="ul">Age (Controlled by DM)</li> <li data-xf-list-type="ul">Class features (Controlled by Player)<ul> <li data-xf-list-type="ul">Barbarians get more STR and CON as they level</li> <li data-xf-list-type="ul">Monks get more DEX and WIS as they Level</li> </ul></li> <li data-xf-list-type="ul">Species features (Controlled by Player)<ul> <li data-xf-list-type="ul">Orcs get more STR as they level</li> <li data-xf-list-type="ul">Dwarves get more CON as they level</li> <li data-xf-list-type="ul">Gnomes get more INT as they level</li> </ul></li> </ul><p>This goes to another thing that would improvee game.</p><p></p><p>There should be another classification of class: the "Adventurer" classes, that embodies the everyman. They don't have special training in weapons skill or magic and thus are the only classes that get freely chosen ASIs as they level up and get a lot of them.</p><p></p><p>These are your nobles, merchants, craftsmen, and streetrats thrown into the fire of adventure who survive but never get spectacular powers despite facing incredible challenges and monsters. Your level 10 STR 23 Blacksmith.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9273664, member: 63508"] I actually agree somewhat. ASI should not be assumed for all PCs. Ability scores really should only increase [LIST] [*]Magic items (Controlled by DM) [*]Downtime training (Controlled by DM) [*]Curses and Transformation [LIST] [*]Dragonblod [*]Fey Boons [*]Lichdom [*]Lycantropy [*]Vampirism [/LIST] [*]Age (Controlled by DM) [*]Class features (Controlled by Player) [LIST] [*]Barbarians get more STR and CON as they level [*]Monks get more DEX and WIS as they Level [/LIST] [*]Species features (Controlled by Player) [LIST] [*]Orcs get more STR as they level [*]Dwarves get more CON as they level [*]Gnomes get more INT as they level [/LIST] [/LIST] This goes to another thing that would improvee game. There should be another classification of class: the "Adventurer" classes, that embodies the everyman. They don't have special training in weapons skill or magic and thus are the only classes that get freely chosen ASIs as they level up and get a lot of them. These are your nobles, merchants, craftsmen, and streetrats thrown into the fire of adventure who survive but never get spectacular powers despite facing incredible challenges and monsters. Your level 10 STR 23 Blacksmith. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Things You Think Would Improve the Game That We WON'T See
Top