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<blockquote data-quote="ECMO3" data-source="post: 9275796" data-attributes="member: 7030563"><p>On most of my builds Con is typically my 4th stat.</p><p></p><p>Constitution is generally the weakest stat in the game. There are weaker stats for specific builds but a Constitution above a 12 is generally a waste. The hit point boost you get is not generally worth the investment, you are better off raising your AC and on a caster getting defensive spells and if you actually need more hps get spells that give you temp hit points. The only class Constitution is really important for is a Barbarian and needing Constitution is one reason a Barbarian is such a weak class.</p><p></p><p>Other stats are not only competitive, they are for the most part better than Constitution. Constitution is tied to no skills at all.</p><p></p><p>Here are the 5 characters I have in DNDB right now that I did point buy with and the highest Constitution among them is a 12. Two of them went 1st-20th level (the Monk went to 20th but was not leveled past 19 on DNDB). 3 of them are hard melee characters going toe to toe in every encounter and soaking up attacks:</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/characters/110538368[/URL]</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/characters/100639183[/URL]</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/characters/115030264[/URL]</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/characters/86373986[/URL]</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/characters/115874570[/URL]</p><p></p><p></p><p>People will bring up concentration, but I find that is overstated. Usually that bonus is not going to make much of a difference and when concentration fails it is rarely a game changer. If you really need the spell up and it is that big a deal you can ususally just cast the spell again and it costs you a slot and an action. The bladesinger above was hard in melee with a 10 Constitution all the way to 20th level and never suffered for it.</p><p></p><p>On just about any character of any class Wisdom is more important than Constitution because Wisdom saves mean life and death far more than Constitution saves or the meager number of hit points you get with a better Con. Being incapacitated or otherwise unable to use actions due to a failed Wisdom save is usually worse than being at 0 hit points. If you are at 0 hit points someone in the party is usually going to throw a healing word your way and get you back in the fight.</p><p></p><p>Dexterity is more important too on any class unless you wear heavy armor.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9275796, member: 7030563"] On most of my builds Con is typically my 4th stat. Constitution is generally the weakest stat in the game. There are weaker stats for specific builds but a Constitution above a 12 is generally a waste. The hit point boost you get is not generally worth the investment, you are better off raising your AC and on a caster getting defensive spells and if you actually need more hps get spells that give you temp hit points. The only class Constitution is really important for is a Barbarian and needing Constitution is one reason a Barbarian is such a weak class. Other stats are not only competitive, they are for the most part better than Constitution. Constitution is tied to no skills at all. Here are the 5 characters I have in DNDB right now that I did point buy with and the highest Constitution among them is a 12. Two of them went 1st-20th level (the Monk went to 20th but was not leveled past 19 on DNDB). 3 of them are hard melee characters going toe to toe in every encounter and soaking up attacks: [URL unfurl="true"]https://www.dndbeyond.com/characters/110538368[/URL] [URL unfurl="true"]https://www.dndbeyond.com/characters/100639183[/URL] [URL unfurl="true"]https://www.dndbeyond.com/characters/115030264[/URL] [URL unfurl="true"]https://www.dndbeyond.com/characters/86373986[/URL] [URL unfurl="true"]https://www.dndbeyond.com/characters/115874570[/URL] People will bring up concentration, but I find that is overstated. Usually that bonus is not going to make much of a difference and when concentration fails it is rarely a game changer. If you really need the spell up and it is that big a deal you can ususally just cast the spell again and it costs you a slot and an action. The bladesinger above was hard in melee with a 10 Constitution all the way to 20th level and never suffered for it. On just about any character of any class Wisdom is more important than Constitution because Wisdom saves mean life and death far more than Constitution saves or the meager number of hit points you get with a better Con. Being incapacitated or otherwise unable to use actions due to a failed Wisdom save is usually worse than being at 0 hit points. If you are at 0 hit points someone in the party is usually going to throw a healing word your way and get you back in the fight. Dexterity is more important too on any class unless you wear heavy armor. [/QUOTE]
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