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<blockquote data-quote="ECMO3" data-source="post: 9275989" data-attributes="member: 7030563"><p>And Constitution has no skills at all attached to it. That means in two-thirds of the game it is useless and in the one pillar it is useful in, the effect of a high constitution is minimal. 4 points in constitution gets you a whopping 10hps at level 5. That is like one more hit you can take before you go down.</p><p></p><p>Overall Constitution is the weakest stat. No class has Constitution as a prime ability and the Barbarian is the only class that needs to have a good (13+) Constitution and it is a secondary stat for them. Barbarian is also the only class that needs Constitution to multiclass. </p><p></p><p>Two classes have intelligence as a primary stat and other subclasses abilities key off intelligence. As a result I would say that yes Constitution is a weaker stat than intelligence.</p><p></p><p></p><p></p><p></p><p>My Monk played level 1 to level 20 with a 12 Con that whole time and never went down a single time in combat.</p><p></p><p></p><p></p><p></p><p>The Sorcerer-Warlock I linked had a 10 Constitution, a 14 Dex and a 14 Wisdom and played through level 10. </p><p></p><p></p><p></p><p></p><p>One Wizard I linked played to level 20 and is probably the strongest melee character I have ever played. She had a 10 constitution and like the Monk did not go down a single time in play over 20 levels.</p><p></p><p>The other Wizard I linked also has a 10 Con. She has gone down a bunch (3 times in 4 levels), but she has never been close to dying and was back up the next round every time. Alos I thnk 2 of those times she would have went down regardless of what her Constitution was.</p><p></p><p></p><p></p><p>I have played 5E for 10 years and in that time I have only played 1 point buy character with a 14 Constitution (a Rune Knight). I have never played a point buy character with a 15 or higher constitution.</p><p></p><p>The idea that you need a high constitution is a myth.</p><p></p><p>Follow this advice for most characters in a point buy game and you will be pretty poor at 2 of the 3 pillars of the game and margianlly better at the combat pillar (and actually worse at that too if you dump Wisdom). Rogues and Bards in particular will have their social and or exploration pillars gimped if you put a 14 in Con on point buy. Those two classes can be awesome in the non-combat pillars of the game and this will make them "not awesome". Fighters can be good at the non-combat pillars, but investing in Con will kill this, especially on a strength build.</p><p></p><p>Dexterity I agree with you on, that is a must have for most classes and Wisdom generally is as well.</p><p></p><p></p><p></p><p>I never said they had parity, what I said was Constitution was the weakest overall.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9275989, member: 7030563"] And Constitution has no skills at all attached to it. That means in two-thirds of the game it is useless and in the one pillar it is useful in, the effect of a high constitution is minimal. 4 points in constitution gets you a whopping 10hps at level 5. That is like one more hit you can take before you go down. Overall Constitution is the weakest stat. No class has Constitution as a prime ability and the Barbarian is the only class that needs to have a good (13+) Constitution and it is a secondary stat for them. Barbarian is also the only class that needs Constitution to multiclass. Two classes have intelligence as a primary stat and other subclasses abilities key off intelligence. As a result I would say that yes Constitution is a weaker stat than intelligence. My Monk played level 1 to level 20 with a 12 Con that whole time and never went down a single time in combat. The Sorcerer-Warlock I linked had a 10 Constitution, a 14 Dex and a 14 Wisdom and played through level 10. One Wizard I linked played to level 20 and is probably the strongest melee character I have ever played. She had a 10 constitution and like the Monk did not go down a single time in play over 20 levels. The other Wizard I linked also has a 10 Con. She has gone down a bunch (3 times in 4 levels), but she has never been close to dying and was back up the next round every time. Alos I thnk 2 of those times she would have went down regardless of what her Constitution was. I have played 5E for 10 years and in that time I have only played 1 point buy character with a 14 Constitution (a Rune Knight). I have never played a point buy character with a 15 or higher constitution. The idea that you need a high constitution is a myth. Follow this advice for most characters in a point buy game and you will be pretty poor at 2 of the 3 pillars of the game and margianlly better at the combat pillar (and actually worse at that too if you dump Wisdom). Rogues and Bards in particular will have their social and or exploration pillars gimped if you put a 14 in Con on point buy. Those two classes can be awesome in the non-combat pillars of the game and this will make them "not awesome". Fighters can be good at the non-combat pillars, but investing in Con will kill this, especially on a strength build. Dexterity I agree with you on, that is a must have for most classes and Wisdom generally is as well. I never said they had parity, what I said was Constitution was the weakest overall. [/QUOTE]
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