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<blockquote data-quote="schroederlance" data-source="post: 2638461" data-attributes="member: 29292"><p>I want to see an updated Greyhawk setting book of the scale and quality of the Forgotten Realms Campaign Setting. </p><p></p><p>After that, complete setting books for Birthright, Planescape and Dark Sun in that order. I would include Ravenloft in this as well, but Arthaus (white-wolf) did pretty well with the liscence while they had it and the setting doesn't need to be updated. </p><p></p><p>For more 'realistic' ideas...</p><p></p><p>I would love a book explaining how economies work under the assumptions given in the D&D core books. Expanded guidelines on how guilds and the various churches interplay with society on an economic level. And it would have to include a serious attempt at explaining how a DM could make a playable Low Magic setting while still using the Core Rules. (Like Grim Tales or Iron Heroes without such radical changes)</p><p></p><p>A good treatment on politics and ruling a country from any level. If a new Birthright setting book wouldn't be feasable, then a generic revision and expansion of the Domain ruling and War rules would be very welcome and useable in anyone's game. This could be useable by any DM so they could start a new campaign with a PC on the throne of Nyrond, Cormyr, or any other country in their homebrew.</p><p></p><p>I too want to see an updated and expanded Oriental Adventures using Kara-Tur for the default world setting. Rokugan can take a flying leap as far as I'm concerned.</p><p></p><p>Also a 3.5 update to the Arabian Adventures would be welcome. Actually, a small line of Cultural supplements could be made. Oriental Adventures, Arabian Adventures, African Adventures, and People of the Sun (Aztec, Inca, Meso-american style).</p><p></p><p>What I DONT need is any type of compilation of Races, Feats or Prestige Classes. I can barely tolerate the amount of these in the books as it stands now, especially when 1/3 to 1/2 of campaign setting books are just more of the same players options that should have had their own books.(I'm looking at you FR. Someone please explain to me why the Waterdeep: City of Splendors book had so much character build stuff? That book needed to be titled 'Waterdeep: A Players Guidebook' and the intro would have read 'This sourcebook assumes that you own the three Core Books, The FR Campaign Setting, the Players Guide to Faerun, and the AD&D 2nd Edition "City of Splendors" boxed set.')</p><p></p><p>Keep the setting info (countries, groups, monsters) in books tailored for the DM and keep the new Races, feats, spells, and prestige classes in dedicated Players books.</p></blockquote><p></p>
[QUOTE="schroederlance, post: 2638461, member: 29292"] I want to see an updated Greyhawk setting book of the scale and quality of the Forgotten Realms Campaign Setting. After that, complete setting books for Birthright, Planescape and Dark Sun in that order. I would include Ravenloft in this as well, but Arthaus (white-wolf) did pretty well with the liscence while they had it and the setting doesn't need to be updated. For more 'realistic' ideas... I would love a book explaining how economies work under the assumptions given in the D&D core books. Expanded guidelines on how guilds and the various churches interplay with society on an economic level. And it would have to include a serious attempt at explaining how a DM could make a playable Low Magic setting while still using the Core Rules. (Like Grim Tales or Iron Heroes without such radical changes) A good treatment on politics and ruling a country from any level. If a new Birthright setting book wouldn't be feasable, then a generic revision and expansion of the Domain ruling and War rules would be very welcome and useable in anyone's game. This could be useable by any DM so they could start a new campaign with a PC on the throne of Nyrond, Cormyr, or any other country in their homebrew. I too want to see an updated and expanded Oriental Adventures using Kara-Tur for the default world setting. Rokugan can take a flying leap as far as I'm concerned. Also a 3.5 update to the Arabian Adventures would be welcome. Actually, a small line of Cultural supplements could be made. Oriental Adventures, Arabian Adventures, African Adventures, and People of the Sun (Aztec, Inca, Meso-american style). What I DONT need is any type of compilation of Races, Feats or Prestige Classes. I can barely tolerate the amount of these in the books as it stands now, especially when 1/3 to 1/2 of campaign setting books are just more of the same players options that should have had their own books.(I'm looking at you FR. Someone please explain to me why the Waterdeep: City of Splendors book had so much character build stuff? That book needed to be titled 'Waterdeep: A Players Guidebook' and the intro would have read 'This sourcebook assumes that you own the three Core Books, The FR Campaign Setting, the Players Guide to Faerun, and the AD&D 2nd Edition "City of Splendors" boxed set.') Keep the setting info (countries, groups, monsters) in books tailored for the DM and keep the new Races, feats, spells, and prestige classes in dedicated Players books. [/QUOTE]
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