Barastrondo
First Post
I've looked at using old maps with 4e, and one potentially useful hint that comes to mind is that a "room" in 4e could be a number of rooms from the old map. Don't set the entire fight in a single 20x20 armory: let it encompass the armory, the adjoining guard post, and some of the corridors around it. Thus the players can prioritize choke points and move between rooms. This is particularly useful if you decide to stack the encounters with heavy minion use.
I don't know if you're planning to mess with the Monster Builder much. If you have access to it, it's great; you can downrank a 5th-level orc to a 2nd-level orc with a few repeated clicks. It makes it much easier to put the monsters you want in the level range you want.
I don't know if you're planning to mess with the Monster Builder much. If you have access to it, it's great; you can downrank a 5th-level orc to a 2nd-level orc with a few repeated clicks. It makes it much easier to put the monsters you want in the level range you want.
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