Nimblegrund
Explorer
So a friend of mine has requested that I run something, and another happened to mention in passing how he would like to play Shadowrun... And I do love the Shadowrun setting.
But the issue I often have with the game is the rules. They are so complex and crunchy and fiddly that it's a wonder anyone can keep it all straight, even before throwing in the added complexity of Matrix and Magic rules. (and now with technomancers... MatrixMagic)
So it seems like a pretty big undertaking to be sure. I was wondering if anyone had any advice for this undertaking? Any recommended resources? books that no SR GM should be without? Pre-written campaigns?
Also, what edition would you suggest? I have the 4th edition and 20th anniversary editions at home on my bookshelf. I know 5th edition is out now but I wonder if it's far enough along in it's production cycle to be worth getting at this point (The more pre-written material I can get my hands on the better) I have even heard some people are still playing 3rd edition. I am not particularly attached to any edition.
But the issue I often have with the game is the rules. They are so complex and crunchy and fiddly that it's a wonder anyone can keep it all straight, even before throwing in the added complexity of Matrix and Magic rules. (and now with technomancers... MatrixMagic)
So it seems like a pretty big undertaking to be sure. I was wondering if anyone had any advice for this undertaking? Any recommended resources? books that no SR GM should be without? Pre-written campaigns?
Also, what edition would you suggest? I have the 4th edition and 20th anniversary editions at home on my bookshelf. I know 5th edition is out now but I wonder if it's far enough along in it's production cycle to be worth getting at this point (The more pre-written material I can get my hands on the better) I have even heard some people are still playing 3rd edition. I am not particularly attached to any edition.