As a GM, I loveit when the PCs do something that sets themselves up for a difficult time of it (because i believe the fun of the game, on both sides of the screen, comes from the challenge).
Yesterday in my PFRPG Dragon's Delve campaign, the PCs
Now that they are carrying IT around with them, I have carte blanch to mess with them via ITs powers (at least until the figure out what is happening to them). It makes me giddy like a school-girl!
Anyway, what are some of your favorite moments when PCs did something that instigated a great deal of painful fun?
Yesterday in my PFRPG Dragon's Delve campaign, the PCs
used the demonic idol to clear a "poltergeist" from a haunted room, without realizing that IT is now in the idol.
Now that they are carrying IT around with them, I have carte blanch to mess with them via ITs powers (at least until the figure out what is happening to them). It makes me giddy like a school-girl!
Anyway, what are some of your favorite moments when PCs did something that instigated a great deal of painful fun?