This is Bazaar: Dungeon Adventure

Poto

"So far, in two rooms, we've met two of these enchanted rags. Evidently they do burn. I'll prepare my flask of oil. Let's throw this at the next pile of rags we see before we enter the room. I do feel a bit refreshed. I think we should keep going. Let's head north.

OOC: I assume the South door is closed. DOes it have the "teeth"? or a letter?
 

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"Aye, North sounds good. With any luck me axe'll taste a wee bit more a' the evil critters' inards afore we're through wi' dis' place," Griswald replies.

Originally posted by ToddSchumacher
Also, make sure to check the OOC thread, cause I gave XP and a little note about leveling the characters amd info about that.

[ooc: Was that for 'On the Merchant Road'? I haven't seen the ooc thread for 'Life's Bazaar' anywhere for a while.]
 
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Marcus

Staring at the incomplete construct, Marcus wondered if there were more of these machines in the ruins.

"Since the gnomes designed theses machines to be their workers, perhaps we can use them as well. We have thus far only came across one door key, and now we have found what could be a means of opening the doors through force. While I do not wish to see the past shattered through the heavy hands of the presant, I also can not see any other means at the moment."

As he turned towards the others, he realized that he must have missed what Poto had said while he was examining the construct, and quickly tried to cover for his mental faux pas.

"To the north sounds fine with me also, but as always, we should prepare ourselves for anything within these ruins."
 

Festy_Dog said:
[ooc: Was that for 'On the Merchant Road'? I haven't seen the ooc thread for 'Life's Bazaar' anywhere for a while.]

Remember when someone else was going to run this game? and I took it over? The OCC thread was started by him and it is here:

http://enworld.cyberstreet.com/showthread.php?s=&postid=1048318#post1048318

I give out XP enough to level and the New thread for characters is in the Rogue's gallery Forum Here (3.5 compliant):

http://enworld.cyberstreet.com/showthread.php?s=&threadid=59201

I'm thinking of starting a new OCC thread with my name as the thread starter so it will be easier to find for me
 
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Map.

Notice the new details...The South door, like the others, has a gnome rune for 'U'. And there is another rough cut tunnel leading South as well.
 

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Poto

"There is a large room not far to the North - I think that should be our temporary goal. I must admit that I am tempted to use the key to door 'u', though. It looks like there are open tunnels behind us whichever direction we go."
 

Marcus

"While we seem to be in possession of the key to the door to the south, the tunnel to its side may well possibly allow us to bypass the door as well. However, there is still the matter of the room to the north, a space we all agreed would be better to be checked than ignored."

Sighing, Marcus looked to the others and the room around them as he continued.

"So many choices my friends, but hopefully one will lead us to where we need to go..."

With a slight readjustment of his pack, Marcus began walking towards the tunnel and the northern room it led to.
 


You travel along the north corridor leading to a short flight of stairs that open up to large chamber with a 20' tall ceiling. There are two more of those fans mounted there all covered in cobwebs and dust, again with ropes and pullies leading to either side of an exit on the eastern wall.

You see smashed crates, tables and chairs and hundreds of tiny wooden and metal gear mechanisms littering the floor. A four-foot high mound of stone rubble fills the northwest corner of the room, and Gris (with his darkvision) can see another rough hewen carved tunnel in the north wall.

In the middle of the room is something draped in a large grey sheet, its irregular in shape and roughly 5'x5'

Actions?
 

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Poto

"Shall we nail it with missile weapons, or should I use my flask of oil? We got those extra alchemical explosives back there, so we can probably spare it. Who's the best shot?"
 

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