BigVanVader
First Post
So, I think it would be funny for a possible game, to randomly throw Beta Ray Bill at my players, have him beat them up, then have them fly away. Obviously this would be for a game where the 'story' isn't so important, or it would be a Planescape or Spelljammer game where I feel you could get away with a little bit of randomness. For those who don't know, Beta Ray Bill is basically as powerful as Thor in Marvel Comics. But how would one stat such a powerful character?
And if I didn't throw such an insane encounter at my players, I'd at least want to have Mjolnir(or Bill's own hammer Stormbreaker) sort of make a cameo as loot they couldn't pick up. How would I stat such a weapon? Yeah I could probably figure it out in the books, but I always like to see what other people come up with. So, whaddaya guys think?
And if I didn't throw such an insane encounter at my players, I'd at least want to have Mjolnir(or Bill's own hammer Stormbreaker) sort of make a cameo as loot they couldn't pick up. How would I stat such a weapon? Yeah I could probably figure it out in the books, but I always like to see what other people come up with. So, whaddaya guys think?