MasterPast&Present
First Post
I’m in the initial stages of developing a module for our gaming group, and it will be around 18th level. I was inspired by one of the sidebars in the Manual of the Planes, “The Return of Orcus.” The party is going to be sent to the Abyss to make sure Orcus stays dead (at least that will be their mission). I am in need of the following:

SRM
- The history of Orcus – As far back as possible, from the days before he became a demon lord, how he became a demon lord, what he did as a demon lord, and how his death came about. Also, if you can tell me anything about his life (er, unlife) as Tenebrous, and the power of the Last Word, that would be great.
- The Wand of Orcus (if it can still be called a wand in 3E) – How did the wand come about, and what has happened to it since Orcus’ death? Is it a magical item or is it a minor/major artifact? What powers does it possess/impart?
- Thanatos and Naratyr – I could us all the information any of you have on this layer of the Abyss and the city.
- Quah-Namog: Faithful, Half-Ogre Servant of Orcus – I haven’t seen any stats for half-ogres yet (MM II???), but maybe some of you have or created stats for them. Please let me know what you have come up with.
- Any other advice you can give me on running this high level module to make it run smoother, and insure the players have a great time would be appreciated.

SRM