Hey Folks,
I am starting up a new campaign and have been working with a player on a specific PC Class, kinda part ranger, part nature's warrior thing, and we have reached somewhat of an impasse. He wants a bonus feat at first level, which I think overpowers the class He has reduced the HD to 8 from 10, and has offered to use the Fighter save progression. I will be adding the necessary prerequisites for Close Combat Shot and Banked-Shot.
I'd like to see what you all think about the class. Me version has no 1st level bonus feat, fewer combat-oriented bonus feats, and
Fast Passage at 4th level.
Thanks in advance for your input.
The hunter specializes in tracking and hunting animals of the wild. While his true love is the hunt, he sometimes ventures with others in search of that grand trophy.
HD: d8
Level BAB Fort Ref Will Special
1 +1 +2 +2 +0
Track, 1st Favor Enemy, Favored Terrain, Bonus Feat
2 +2 +3 +3 +0
Ranged Sneak Attack +1d6
3 +3 +3 +3 +1
Fast Passage
4 +4 +4 +4 +1
Bonus Feat
5 +5 +4 +4 +1
2nd Favor Enemy, 2nd Favored Terrain
6 +6 +5 +5 +2
Ranged Sneak Attack +2d6
7 +7 +5 +5 +2
8 +8 +6 +6 +2
Bonus Feat
9 +9 +6 +6 +3
10 +10 +7 +7 +3
3rd Favor Enemy & Terrain, Ranged Sneak Attack +3d6
11 +11 +7 +7 +3
Trackless Step
12 +12 +8 +8 +4
Bonus Feat
13 +13 +8 +8 +4
14 +14 +9 +9 +4
Ranged Sneak Attack +4d6
15 +15 +9 +9 +5
4th Favor Enemy & Terrain
16 +16 +10 +10 +5
Bonus Feat
17 +17 +10 +10 +5
18 +18 +11 +11 +6
Ranged Sneak Attack +5d6
19 +19 +11 +11 +6
20 +20 +12 +12 +6
5th Favor Enemy & Terrain; Bonus Feat
Skill Points: 4 + Int modifier (*4 at 1st level)
Skills: Balance, Climb, Craft, Handle Animal, Heal, Hide, Intuit Direction, Jump, Knowledge (Nature), Listen, Move Silently, Profession, Ride, Search, Sense Motive, Spot, Swim, Use Rope and Wilderness Lore
Weapon/Armor proficiencies: The Hunter is proficient with all simple weapons, all bows, and a single Martial weapon to be chosen at 1st level. Hunters are proficient only with light armor and Hide Armor.
Special Abilities
Track – At 1st level, the hunter gains this feat for free.
Favored Enemy – As per PHB
Favored Terrain – Add +1 to Wilderness Lore, Intuit Direction, Spot, Listen, Move Silently and Hide checks while in a favored terrain. These bonuses stack with Favored Enemy bonuses. A hunter can choose the same terrain more than once; the bonuses then stack.
Bonus Feat – At 1st level and 4th level and every levels after that (8th, 12th etc.), The hunter can chose a bonus feat from the following list: Alertness, Banked-Shot, Blind-Fight, Briachiation, Close Combat Shot, Foe Hunter, Forester, Improved Critical (Power Critical), Improved Initiative, Point Blank Shot (Far Shot, Precise Shot, Rapid Shot, Sharp Shooting, Shot on the Run), Quick Draw, Shadow, Stealthy, Survivor, Toughness, Tree Topper and Weapon Focus.
Ranged Sneak Attack – Starting at 2nd level, the hunter can make a ranged sneak attack at opponents within 30ft. Whenever a target is caught flat-footed or denied his dexterity bonus to AC (whether or not he actually has one) the Hunter adds sneak attack damage.
I am starting up a new campaign and have been working with a player on a specific PC Class, kinda part ranger, part nature's warrior thing, and we have reached somewhat of an impasse. He wants a bonus feat at first level, which I think overpowers the class He has reduced the HD to 8 from 10, and has offered to use the Fighter save progression. I will be adding the necessary prerequisites for Close Combat Shot and Banked-Shot.
I'd like to see what you all think about the class. Me version has no 1st level bonus feat, fewer combat-oriented bonus feats, and
Fast Passage at 4th level.
Thanks in advance for your input.
The hunter specializes in tracking and hunting animals of the wild. While his true love is the hunt, he sometimes ventures with others in search of that grand trophy.
HD: d8
Level BAB Fort Ref Will Special
1 +1 +2 +2 +0
Track, 1st Favor Enemy, Favored Terrain, Bonus Feat
2 +2 +3 +3 +0
Ranged Sneak Attack +1d6
3 +3 +3 +3 +1
Fast Passage
4 +4 +4 +4 +1
Bonus Feat
5 +5 +4 +4 +1
2nd Favor Enemy, 2nd Favored Terrain
6 +6 +5 +5 +2
Ranged Sneak Attack +2d6
7 +7 +5 +5 +2
8 +8 +6 +6 +2
Bonus Feat
9 +9 +6 +6 +3
10 +10 +7 +7 +3
3rd Favor Enemy & Terrain, Ranged Sneak Attack +3d6
11 +11 +7 +7 +3
Trackless Step
12 +12 +8 +8 +4
Bonus Feat
13 +13 +8 +8 +4
14 +14 +9 +9 +4
Ranged Sneak Attack +4d6
15 +15 +9 +9 +5
4th Favor Enemy & Terrain
16 +16 +10 +10 +5
Bonus Feat
17 +17 +10 +10 +5
18 +18 +11 +11 +6
Ranged Sneak Attack +5d6
19 +19 +11 +11 +6
20 +20 +12 +12 +6
5th Favor Enemy & Terrain; Bonus Feat
Skill Points: 4 + Int modifier (*4 at 1st level)
Skills: Balance, Climb, Craft, Handle Animal, Heal, Hide, Intuit Direction, Jump, Knowledge (Nature), Listen, Move Silently, Profession, Ride, Search, Sense Motive, Spot, Swim, Use Rope and Wilderness Lore
Weapon/Armor proficiencies: The Hunter is proficient with all simple weapons, all bows, and a single Martial weapon to be chosen at 1st level. Hunters are proficient only with light armor and Hide Armor.
Special Abilities
Track – At 1st level, the hunter gains this feat for free.
Favored Enemy – As per PHB
Favored Terrain – Add +1 to Wilderness Lore, Intuit Direction, Spot, Listen, Move Silently and Hide checks while in a favored terrain. These bonuses stack with Favored Enemy bonuses. A hunter can choose the same terrain more than once; the bonuses then stack.
Bonus Feat – At 1st level and 4th level and every levels after that (8th, 12th etc.), The hunter can chose a bonus feat from the following list: Alertness, Banked-Shot, Blind-Fight, Briachiation, Close Combat Shot, Foe Hunter, Forester, Improved Critical (Power Critical), Improved Initiative, Point Blank Shot (Far Shot, Precise Shot, Rapid Shot, Sharp Shooting, Shot on the Run), Quick Draw, Shadow, Stealthy, Survivor, Toughness, Tree Topper and Weapon Focus.
Ranged Sneak Attack – Starting at 2nd level, the hunter can make a ranged sneak attack at opponents within 30ft. Whenever a target is caught flat-footed or denied his dexterity bonus to AC (whether or not he actually has one) the Hunter adds sneak attack damage.
Last edited: