meomwt
First Post
The other possibility might be converting one of the "classics" - many of them use foes found in the 5th Edition Monster Manual, which can be easily dropped in.
I'm running Temple of Elemental Evil right now, re-writing it to put in new monsters, difficulty checks, revised treasure and the like. There is another document which does a lot of this already here http://newworldscoaching.ca/downloadable/toee.pdf
The pdf runs to 125 pages(!) and has converted a lot of the unique NPC's rather well. I'm using it as a help. My players had a run-in to Hommlett via the first part of Lost Mine of Phandelver and have spent a lot of post-Moathouse time persuing their own agendas. Consequently, they are at Level 6, which is a little over-powered for the fist level of the Temple itself...
I'm running Temple of Elemental Evil right now, re-writing it to put in new monsters, difficulty checks, revised treasure and the like. There is another document which does a lot of this already here http://newworldscoaching.ca/downloadable/toee.pdf
The pdf runs to 125 pages(!) and has converted a lot of the unique NPC's rather well. I'm using it as a help. My players had a run-in to Hommlett via the first part of Lost Mine of Phandelver and have spent a lot of post-Moathouse time persuing their own agendas. Consequently, they are at Level 6, which is a little over-powered for the fist level of the Temple itself...