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General Tabletop Discussion
*TTRPGs General
Thoughts on Quintessential fighter
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<blockquote data-quote="Dakeyras" data-source="post: 344900" data-attributes="member: 5161"><p><strong>Re: Quin Fighter</strong></p><p></p><p>I liked most of Quin Fighter, the only two things that immediately struck me as needing modification are a number of the new weapons seemed like they should be exotic and the styles were too easy to get. After picking up Path of the Sword, I'm thinking of using the school mechanic from that for the styles in Quin Fighter and dropping any other prereq's. I'm just waiting to get Quin Fighter back from a player to see if that would work.</p><p></p><p>Dakeyras</p><p></p><p>PS the schools have minium level requirments for each of the abilities it grants as well as xp and training time requirments. And its a standardized progression for all the schools so only one chart needed.</p></blockquote><p></p>
[QUOTE="Dakeyras, post: 344900, member: 5161"] [b]Re: Quin Fighter[/b] I liked most of Quin Fighter, the only two things that immediately struck me as needing modification are a number of the new weapons seemed like they should be exotic and the styles were too easy to get. After picking up Path of the Sword, I'm thinking of using the school mechanic from that for the styles in Quin Fighter and dropping any other prereq's. I'm just waiting to get Quin Fighter back from a player to see if that would work. Dakeyras PS the schools have minium level requirments for each of the abilities it grants as well as xp and training time requirments. And its a standardized progression for all the schools so only one chart needed. [/QUOTE]
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Thoughts on Quintessential fighter
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