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Thoughts on rituals
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<blockquote data-quote="Li Shenron" data-source="post: 6016081" data-attributes="member: 1465"><p>I am with [MENTION=18333]Neechen[/MENTION] and [MENTION=55225]tlantl[/MENTION].</p><p></p><p>What sense does it make to decrease the casting time of rituals? Do that, and you get regular spells, maybe with a slightly longer casting time, but just spells. And then you'll get people complaining that 2-round casting time is boring and dangerous and should be decreased to 1... if you don't want to prepare your spells ahead, then play a Sorcerer.</p><p></p><p>Rituals are already a thrown bone at players who are afraid about "wasting" a slot or two, and feel on average unable to plan ahead well enough. I think their casting time of 10 minutes is even too generous, 1 hour casting time is better, it still makes the occasional "needed only every now and then" spell available without wasting a slot, but it puts a better overall limit on how many rituals you can cast in a day.</p><p></p><p>At the current iteration, 5e rituals are essentially like 3e scrolls but with crafting time and casting time merged together. It's a bit like being allowed to scribe a scroll on the fly if you then use it immediately.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6016081, member: 1465"] I am with [MENTION=18333]Neechen[/MENTION] and [MENTION=55225]tlantl[/MENTION]. What sense does it make to decrease the casting time of rituals? Do that, and you get regular spells, maybe with a slightly longer casting time, but just spells. And then you'll get people complaining that 2-round casting time is boring and dangerous and should be decreased to 1... if you don't want to prepare your spells ahead, then play a Sorcerer. Rituals are already a thrown bone at players who are afraid about "wasting" a slot or two, and feel on average unable to plan ahead well enough. I think their casting time of 10 minutes is even too generous, 1 hour casting time is better, it still makes the occasional "needed only every now and then" spell available without wasting a slot, but it puts a better overall limit on how many rituals you can cast in a day. At the current iteration, 5e rituals are essentially like 3e scrolls but with crafting time and casting time merged together. It's a bit like being allowed to scribe a scroll on the fly if you then use it immediately. [/QUOTE]
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