Plane Sailing
Astral Admin - Mwahahaha!
I was thinking about changing the way that spellcaster DC's are calculated, from the philosophical point of view that I would like a high level wizards spells to be harder to resist because of his personal magical puissance, not just because "the formula" expects him to have more magic items which will include INT boosting items.
The mechanics
Instead of the current method, the DC for a spell is 10 + spell level + half caster level.
The INT bonus is not used, and half caster level is used instead. This means that the power of casters is more directly linked to their level (using INT only indirectly links them). It also reduces variation at 1st level and other levels.
e.g with this method the lowest DC (1st level caster & cantrip) = DC 10, DC 11 for 1st level spells.
Highest DC (20th level caster, 9th level spell) = DC 29
This contrasts with the existing system where 1st level casters could have from DC 11 to DC 15 for their 1st level spells, more if they somehow have an attribute boosting item. The maximum, for a 20th level caster with an INT of 18 + 5 (level increases) +5 (inherent bonuses from wishes) +6 (headband of intellect) has INT 34, and thus has +12 on all spell DC's. However, he could have an 18 INT and just have the same bonus as a 1st level character. n.b. Races with an INT bonus will get even higher DC's.
I think the existing system puts too much focus on an attribute, and not enough on the caster. It also allows for much more variability and considerably more potential for abuse.
My proposed system may not hold together under the Epic rules, but I'm completely uninterested in them anyway, so I've disregarded completely the issue of being above 20th level.
This would apply for all caster types, removing the attribute effect on DC's whether they are arcane or divine.
Cheers
The mechanics
Instead of the current method, the DC for a spell is 10 + spell level + half caster level.
The INT bonus is not used, and half caster level is used instead. This means that the power of casters is more directly linked to their level (using INT only indirectly links them). It also reduces variation at 1st level and other levels.
e.g with this method the lowest DC (1st level caster & cantrip) = DC 10, DC 11 for 1st level spells.
Highest DC (20th level caster, 9th level spell) = DC 29
This contrasts with the existing system where 1st level casters could have from DC 11 to DC 15 for their 1st level spells, more if they somehow have an attribute boosting item. The maximum, for a 20th level caster with an INT of 18 + 5 (level increases) +5 (inherent bonuses from wishes) +6 (headband of intellect) has INT 34, and thus has +12 on all spell DC's. However, he could have an 18 INT and just have the same bonus as a 1st level character. n.b. Races with an INT bonus will get even higher DC's.
I think the existing system puts too much focus on an attribute, and not enough on the caster. It also allows for much more variability and considerably more potential for abuse.
My proposed system may not hold together under the Epic rules, but I'm completely uninterested in them anyway, so I've disregarded completely the issue of being above 20th level.
This would apply for all caster types, removing the attribute effect on DC's whether they are arcane or divine.
Cheers