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Thoughts on Stealth and D&D2024
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<blockquote data-quote="MerricB" data-source="post: 9590038" data-attributes="member: 3586"><p>Opaquely. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>More clearly: see this thread on reddit: [MEDIA=reddit]BaldursGate3/comments/16mrhtx[/MEDIA]</p><p></p><ul> <li data-xf-list-type="ul">Vision Cone<br /> Now let's get the obvious out of the way. When you're outside of everyone's vision cone, you can stay stealthed as long as you want without any check -- everybody knows that. Now the weird part is when you're standing within someone's vision cone. Sometimes you need to do a stealth check and sometimes the game just rip you out of stealth and provides no explanation in the log whatsoever except that you have lost the condition "stealth". One key to determine whether you need the check is: obscurity.<br /> <br /> </li> <li data-xf-list-type="ul">Obscurity<br /> It's simple, if you're heavily obscured, you don't need a check; If you're lightly obscured, then you need a check; if you're not obscured, you will immediately exit stealth without check. Even knowing that, it still sometimes feels funky and the reason is: unlike the Sharran equipments where you need to be obscured in respect to the world, stealth cares about your obscurity in respect to the creatures who are <strong>looking</strong> at you. As you can see in the screenshot, Karlach is standing barely 3m in front of the human guard and he doesn't notice the big burning lady crouching as tall as he is standing right in front of him.</li> </ul></blockquote><p></p>
[QUOTE="MerricB, post: 9590038, member: 3586"] Opaquely. :) More clearly: see this thread on reddit: [MEDIA=reddit]BaldursGate3/comments/16mrhtx[/MEDIA] [LIST] [*]Vision Cone Now let's get the obvious out of the way. When you're outside of everyone's vision cone, you can stay stealthed as long as you want without any check -- everybody knows that. Now the weird part is when you're standing within someone's vision cone. Sometimes you need to do a stealth check and sometimes the game just rip you out of stealth and provides no explanation in the log whatsoever except that you have lost the condition "stealth". One key to determine whether you need the check is: obscurity. [*]Obscurity It's simple, if you're heavily obscured, you don't need a check; If you're lightly obscured, then you need a check; if you're not obscured, you will immediately exit stealth without check. Even knowing that, it still sometimes feels funky and the reason is: unlike the Sharran equipments where you need to be obscured in respect to the world, stealth cares about your obscurity in respect to the creatures who are [B]looking[/B] at you. As you can see in the screenshot, Karlach is standing barely 3m in front of the human guard and he doesn't notice the big burning lady crouching as tall as he is standing right in front of him. [/LIST] [/QUOTE]
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