D&D (2024) Thoughts on Stealth and D&D2024

MerricB

Eternal Optimist
Supporter
So, the last few days I’ve been reading the new Stealth rules with all the attention I gave to the AD&D initiative rules, and similarly getting very frustrated.

The words “incomplete and half-baked” keep coming to mind.

The rules for entering Stealth have this massive hole where you apparently can do it if you have three quarters cover, but not if any monster has line of sight to you. Which, to me, is a contradiction.

Meanwhile, the rules for coming out of stealth make it seem like a creature has to actively look for you - the word “find” is very poorly defined.

Then I read the rules in the DMG on passive Perception, and I get even more confused. The implication is that the DM can just arbitrarily decide that passive Perception works and the monster/PC doesn’t need to call for a check…

It’s an area where I’d argue that the new organisation of the rules make it worse. In 2014, the hiding rules started off by explaining that most of them were up to the DM’s judgement before setting out some procedures to use. In 2024, there’s a similar sentence, but immediately the reader is sent to the glossary where the rest of the text is. And so if you look in the glossary first, you’ll never see that caveat.

I don’t think either version of the rules define stealth well, but I have the strong suspicion that I’m a lot, lot harder on Crawford and the designers because it has been insisted that this is not a new edition. My expectation is that unclear rules will be fixed, based on extensive real play of them.

Not… whatever this is.
 

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I agree that it is not well defined. From what i understand/run, it works like this:

You need at least 3/4 cover or light obscurement against what you are hiding from to be able to attempt the Hide action in the first place. You then make a Stealth check, a creature with a passive Perception equal or higher than that can detect you. Otherwise, the creature needs to make a Perception check contested by your Stealth to try to find you.

Personally, i find it odd that it isnt more fleshed out, especially since Rogue is such a popular class.
 

I agree that it is not well defined. From what i understand/run, it works like this:

You need at least 3/4 cover or light obscurement against what you are hiding from to be able to attempt the Hide action in the first place. You then make a Stealth check, a creature with a passive Perception equal or higher than that can detect you. Otherwise, the creature needs to make a Perception check contested by your Stealth to try to find you.

Personally, i find it odd that it isnt more fleshed out, especially since Rogue is such a popular class.
One correction as presented in the 2024 PHB...

Light obscurement isn't sufficient: Instead you need 3/4 cover, full cover OR total obscurement. Also out of line-of-sight of all enemies.

Though the PHB says you need a DC 15 on the Stealth check to successfully Hide and become Invisible, I'm going to continue running it as vs. Passive Perception of all enemies.

Cheers!
 

One correction as presented in the 2024 PHB...

Light obscurement isn't sufficient: Instead you need 3/4 cover, full cover OR total obscurement. Also out of line-of-sight of all enemies.
I would think you are trying to hide from all enemies, but it does make sense to specify that.

Edit: Line-of-Sight is important, and i should’ve remembered that lol
 

I would think you are trying to hide from all enemies, but it does make sense to specify that.

Edit: Line-of-Sight is important, and i should’ve remembered that lol
The 2024 rules mean that if one enemy can see you/finds you, you're hidden from none of them.

One weird thing in how the rules are constructed is that it says you can hide with 3/4 cover... but you also must be out of Line of Sight of all enemies. 3/4 cover means you're not out of sight!

(I understand what it wants to say, I just wish it said it!)

Cheers!
 


One of the first house rules I added for my 2024 game was that you can lose stealth/the Invisible condition if you leave cover and enter the line of sight of a creature able to perceive you. It's "can lose" since the circumstances can dictate what happens (i.e., the target's distracted, their head is turned, bad lighting, etc.). I assume that's what was intended, but after reading the original 2024 stealth thread here at ENWorld, it seemed like half of the player base thought you could stroll right past a guard after hitting that DC 15 Stealth check.
 

One of the first house rules I added for my 2024 game was that you can lose stealth/the Invisible condition if you leave cover and enter the line of sight of a creature able to perceive you. It's "can lose" since the circumstances can dictate what happens (i.e., the target's distracted, their head is turned, bad lighting, etc.). I assume that's what was intended, but after reading the original 2024 stealth thread here at ENWorld, it seemed like half of the player base thought you could stroll right past a guard after hitting that DC 15 Stealth check.
That half of the EN world player base is right… when you read what’s in the PHB. It’s this weird case of the rule being incredibly specific (very technical) and then using the word “find” and assuming we know what that means.

While also using “find” in the previous paragraph and giving it by implication a specific meaning.
 



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