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Thoughts on Stealth and D&D2024
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<blockquote data-quote="Lazybones" data-source="post: 9591927" data-attributes="member: 143"><p>I see line of sight as something that the DM has to adjudicate based on the particular circumstances, since there needs to be (for me, at least) a middle ground between "hiding characters can walk right past guards in the open" and "sentries have always-on 360 vision that instantly detects anything within their line of sight."</p><p></p><p>This is the house rule I'm using in my 2024 campaign:</p><p></p><p><em>A creature can lose the Invisible condition granted by a successful Stealth check if they enter the direct line of sight of another creature without the benefit of cover, barring some mitigating situation (e.g., distraction, obscurement, lighting or absence thereof). The DM will determine if a situation warrants the loss of the Invisible condition, but will notify the character attempting to use Stealth beforehand if possible (e.g., if a Guard standing in a brightly lit area appears to be alert and looking directly at the spot where the Stealthed character is hiding).</em></p><p></p><p>My goal was to try to follow the intent of the 2024 rules, which to me seem intentionally permissive in terms of allowing characters to Hide and then sneak around the battlefield, while preempting the extreme scenarios that were advanced in the other (and now this) thread on the stealth rules.</p></blockquote><p></p>
[QUOTE="Lazybones, post: 9591927, member: 143"] I see line of sight as something that the DM has to adjudicate based on the particular circumstances, since there needs to be (for me, at least) a middle ground between "hiding characters can walk right past guards in the open" and "sentries have always-on 360 vision that instantly detects anything within their line of sight." This is the house rule I'm using in my 2024 campaign: [I]A creature can lose the Invisible condition granted by a successful Stealth check if they enter the direct line of sight of another creature without the benefit of cover, barring some mitigating situation (e.g., distraction, obscurement, lighting or absence thereof). The DM will determine if a situation warrants the loss of the Invisible condition, but will notify the character attempting to use Stealth beforehand if possible (e.g., if a Guard standing in a brightly lit area appears to be alert and looking directly at the spot where the Stealthed character is hiding).[/I] My goal was to try to follow the intent of the 2024 rules, which to me seem intentionally permissive in terms of allowing characters to Hide and then sneak around the battlefield, while preempting the extreme scenarios that were advanced in the other (and now this) thread on the stealth rules. [/QUOTE]
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