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thoughts on telepathy (ha!)
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<blockquote data-quote="ryryguy" data-source="post: 5128366" data-attributes="member: 64945"><p>evilbob, I told the telepathic PC in my game pretty much the same things you said in your original post. However, I did tell him he could broadcast to multiple targets, but that it was not selective - anyone within range would hear what he said. I also noted that, since the communication is not instant, if he wanted to play "telephone operator" and relay stuff between PCs for an extended silent discussion, alert observers would have a good chance to guess what was going on. Finally, I warned him not to assume that telepathic communication could never be intercepted. In almost all cases that would be true, but unusual powers or items (read: story reasons) might allow a third party to "listen in".</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5128366, member: 64945"] evilbob, I told the telepathic PC in my game pretty much the same things you said in your original post. However, I did tell him he could broadcast to multiple targets, but that it was not selective - anyone within range would hear what he said. I also noted that, since the communication is not instant, if he wanted to play "telephone operator" and relay stuff between PCs for an extended silent discussion, alert observers would have a good chance to guess what was going on. Finally, I warned him not to assume that telepathic communication could never be intercepted. In almost all cases that would be true, but unusual powers or items (read: story reasons) might allow a third party to "listen in". [/QUOTE]
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