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Thoughts on the Failure of Licensed IP in the Hobby: The Lack of Disney-fication is a Feature, not a Bug
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<blockquote data-quote="Staffan" data-source="post: 8928156" data-attributes="member: 907"><p>I think with FFG it helps that they don't specifically have a Star Wars RPG license. They have a license for Star Wars Tabletop games, or something along those lines (which is also why they don't sell Star Wars RPG PDFs – for some reason, they're not covered by the license). So the Star Wars RPGs are mostly a side effect of already having the license for X-Wing, Armada, Legion, Imperial Assault, and whatever else they're doing.</p><p></p><p>And the RPG has been mostly fallow for a while, particularly with the transfer to Edge Studios (another company owned by Asmodee/Embracer). They had a pretty high rate of release at first, both doing three RPGs one year after another, and releasing both splatbooks (6 per game), a few adventures, and a few sourcebooks per line. The splatbooks aren't "pure" splatbooks – they contain things like ships and other equipment as well as rules for more specialized situations (IIRC, the rules for building a ship from scratch are in the AOR Mechanic splatbook). But once that was done, they've slowed down and done both collection books (Gadgets & Gear and Starships & Speeders, collecting a bunch of gear/vehicles from assorted other books) as well as sourcebooks for playing in different eras (starting with the Phantom Menace and ending with Rebels – but so far nothing like the Old or High republic, or the Legends/Expanded Universe post-ROTJ stuff). But AFAIK, nothing new has been released since 2019. They're doing reprints, but not to the point where they're keeping the whole line in print.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8928156, member: 907"] I think with FFG it helps that they don't specifically have a Star Wars RPG license. They have a license for Star Wars Tabletop games, or something along those lines (which is also why they don't sell Star Wars RPG PDFs – for some reason, they're not covered by the license). So the Star Wars RPGs are mostly a side effect of already having the license for X-Wing, Armada, Legion, Imperial Assault, and whatever else they're doing. And the RPG has been mostly fallow for a while, particularly with the transfer to Edge Studios (another company owned by Asmodee/Embracer). They had a pretty high rate of release at first, both doing three RPGs one year after another, and releasing both splatbooks (6 per game), a few adventures, and a few sourcebooks per line. The splatbooks aren't "pure" splatbooks – they contain things like ships and other equipment as well as rules for more specialized situations (IIRC, the rules for building a ship from scratch are in the AOR Mechanic splatbook). But once that was done, they've slowed down and done both collection books (Gadgets & Gear and Starships & Speeders, collecting a bunch of gear/vehicles from assorted other books) as well as sourcebooks for playing in different eras (starting with the Phantom Menace and ending with Rebels – but so far nothing like the Old or High republic, or the Legends/Expanded Universe post-ROTJ stuff). But AFAIK, nothing new has been released since 2019. They're doing reprints, but not to the point where they're keeping the whole line in print. [/QUOTE]
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