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<blockquote data-quote="BiggusGeekus" data-source="post: 64346" data-attributes="member: 1014"><p>A quibble with this point. </p><p></p><p>I think it is valid if, say, one has been playing D&D and then buys a copy of Shadowrun. But that's not what usually happens, especially with the d20 OGL.</p><p></p><p>For example, I buy <em>Keep on the Borderlands</em>. I decide the Caves of Chaos are a rather stupid monster zoo, but I like the keep and the four outdoor encoutners. In place of the keep, I drop in the Temple of Elemental Evil from the original <em>Villiage of Hommlet</em> module, but I remove the village. So now I have the Keep, the evil temple, and four outdoor encoutners. Violia! </p><p></p><p>I've noticed that this is typical of GMs. We tend to have a 'cut-n-paste' mentality (to test this you could start a "How have you modified the Forgotten Realms?" thread). So I think the start up time and work for a given product is a little lower than what you are implying.</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 64346, member: 1014"] A quibble with this point. I think it is valid if, say, one has been playing D&D and then buys a copy of Shadowrun. But that's not what usually happens, especially with the d20 OGL. For example, I buy [i]Keep on the Borderlands[/i]. I decide the Caves of Chaos are a rather stupid monster zoo, but I like the keep and the four outdoor encoutners. In place of the keep, I drop in the Temple of Elemental Evil from the original [i]Villiage of Hommlet[/i] module, but I remove the village. So now I have the Keep, the evil temple, and four outdoor encoutners. Violia! I've noticed that this is typical of GMs. We tend to have a 'cut-n-paste' mentality (to test this you could start a "How have you modified the Forgotten Realms?" thread). So I think the start up time and work for a given product is a little lower than what you are implying. [/QUOTE]
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