irdeggman said:From the SRD:
Now as I read this there is no limitation on whether or not the 5 ft is in 2D or 3D. Hence it should be read as within 5 ft since adjacent can be in any direction.
Now all of the illustrations are in 2D , but that IMO has more to do with taking pictures and using battlemaps than with trying to coer all situations.
It's also hard, nay impossible, to cast magic missile in real life, so do you disallow that, too? Your argument does not hold water. In D&D, however, magic missiles are possible. Flying/levitating is not only possible, but highly likely for everyone. Without a doubt, D&D character will be used to 3D combat.Bastoche said:Personnally, I think fighting 3D IRL is hard if at all possible (in terms of AoO). In face of absence of clear ruling from the RAW, I defer to the realism argument and forbid 3D threatning, unless you are a flying creature (and use to such technique). I could consider a feat allowing the threaten 3D.
Bastoche said:For the 3D argument to hold, it should be written cube and not square. A square always had, always is, always will be a purely 2D object.
Bastoche said:For the 3D argument to hold, it should be written cube and not square. A square always had, always is, always will be a purely 2D object.
Personnally, I think fighting 3D IRL is hard if at all possible (in terms of AoO). In face of absence of clear ruling from the RAW, I defer to the realism argument and forbid 3D threatning, unless you are a flying creature (and use to such technique). I could consider a feat allowing the threaten 3D.
Melee Attacks: With a normal melee weapon, you can strike any opponent within 5 feet.
SRD said:Miniatures are on the 30mm scale—a miniature figure of a six-foot-tall human is approximately 30mm tall. A square on the battle grid is 1 inch across, representing a 5-foot-by-5-foot area.
It's the first option. For simplicity, he 'occupies' a 5' cube during combat, and can attack into adjacent cubes. He could not attack something 10' off the ground without jumping or using a reach weapon.werk said:So a standard human (which the systems is based upon) is 6' tall, which is more than one square (cube). Does he threaten the second cube off the ground (which his head is in) or does he threaten the third cube (adjacent to occupied squares?)??
werk said:So a standard human (which the systems is based upon) is 6' tall, which is more than one square (cube). Does he threaten the second cube off the ground (which his head is in) or does he threaten the third cube (adjacent to occupied squares?)??
I'd say it's either an oversight or something ugly that was swept under the carpet.